Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

Nik

macrumors 6502a
Original poster
When using Google Maps (maps.google.com) in Safari 26.5.2 on MacOS 26.5.2, zooming and panning is so laggy that it is unusable. I use no plugins and the Mac is newly installed.

Anyone else having this issue?

This issue does not exist on my M1 Max MBP with MacOS 15.7.7 and Safari 26.5.2… so yet another Tahoe issue.
 
Last edited:
Yes, same here. I noticed it first on my M4 iPad pro, but I see it on my M5 mac too.

My guess is that Google's trying to herd us towards using their map app in iOS or their Chrome browser on Mac OS so they can spy on us. I'm inclined to do neither.

Simple solution: Bing Maps or Apple maps. Both of those are still smooth as silk.
 
It happens to me once in a while. It's like it's running at 5fps when I pan around. It comes and goes. Just make sure your hardware acceleration is enabled in your browser.
 
>M1 Max MBP with MacOS 15.7.7 and Safari 26.5.2
!? 🙂 Did you just copy Saf 26.5 to the older machine??
Safari 26.5.2 is the latest version on MacOS 15.7.4. Normal update through software update.
 
I have the same issue on 27 betas, beta 3 and previous ones.
Feedback Assistant says there is more than 10 reports of this.
 
  • Like
Reactions: Nik
Safari 26.5.2 is the latest version on MacOS 15.7.4. Normal update through software update.
Oh, ok, thx. Weird that I don't have the option to update Saf on OS26.4, only a 15GB incremental OS update. No thanks.
 
Google Maps' vector renderer runs on WebGL and Safari 26's Metal-backed WebGL path had real regressions early on. Some got patched in 26.5 but the Maps pipeline is still stuttery on my end.

Two things worth trying. First, Safari > Develop > Experimental Features, toggle "WebGPU" off and reload — on my M3 Max that alone dropped Maps stutter from around 5fps back to smooth. Not a proper fix but points the finger at the right thing. Second, pop the same maps.google.com URL into Chrome or Firefox and see if it stutters there too. If those are smooth, it's a Safari-specific WebGL/Metal issue, and there's already a Feedback Assistant report going per what TheCart mentioned above.
 
Google Maps' vector renderer runs on WebGL and Safari 26's Metal-backed WebGL path had real regressions early on. Some got patched in 26.5 but the Maps pipeline is still stuttery on my end.

Two things worth trying. First, Safari > Develop > Experimental Features, toggle "WebGPU" off and reload — on my M3 Max that alone dropped Maps stutter from around 5fps back to smooth. Not a proper fix but points the finger at the right thing. Second, pop the same maps.google.com URL into Chrome or Firefox and see if it stutters there too. If those are smooth, it's a Safari-specific WebGL/Metal issue, and there's already a Feedback Assistant report going per what TheCart mentioned above.
Sounds like there may be two different (yet related??) problems here, as my stutter started out of the blue, and is much worse a problem than "5 fps". E.g., taking forever to draw anything, especially "starred" places... I'll be trying some of the ideas here ASAP.
 
When using Google Maps (maps.google.com) in Safari 26.5.2 on MacOS 26.5.2, zooming and panning is so laggy that it is unusable. I use no plugins and the Mac is newly installed.

Anyone else having this issue?

This issue does not exist on my M1 Max MBP with MacOS 15.7.7 and Safari 26.5.2… so yet another Tahoe issue.

Same problem here, but I am on 15.7.7
I guess you don't notice it on the M1 Max just because the processor makes up for it.

By the way, Google Maps works perfectly on the same Mac if I use Edge.
I’ve ended up installing the EDGE Google map App.
 
Last edited:
Just updated to 26.5.2

Google Maps is fluid on Firefox 152.0.6 and Safari 26.5.2

1G/1G FTTH may be helping with my experience....
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.