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tranceking26

macrumors 65816
Apr 16, 2013
1,387
1,537
That's awesome! I haven't got any of these systems but I really hope you can get the full game working.

Brilliant game.
 

alex_free

macrumors 65816
Feb 24, 2020
1,060
2,233
Is this using Panther SDL2? I see a filepath to SDL 2.0.3 in the binary, if your using the original Xcode compiler (I think you are, I only see the system shipped libgcc referenced) you might be able to compile this to run on 10.3.9 with the -mmacosx-version-min=10.3 cflag.
 

netsrot39

macrumors 6502
Feb 7, 2018
357
486
Austria
Thanks for embedding the error report. It looks like it tries to convert textures after comparing to the data/caps.dat file. Make sure you have it, if not, make sure you started the game at least once on Windows.

Thank you for replying so quickly. You've pointed out something important. I have indeed not started the game in Windows, well to be more specific in my case in Wine. I currently have no other choice but to get the installed files via Wine since I do not have a Windows installation right now on my computer. I've installed GTA III v1.1 via Wine and it runs fine on my Mac Pro 2008 on Mojave. I made sure to start a new game and I noticed that upon launching a new game the caps.dat file in the data directory is created (wasn't there before when I first tried it) Again I put the program files (i.e. the installation folder created by Wine) into the .app file and tried to run it on my PowerBook G4. No luck, same issue as before. Is there anything else I have to pay attention to or use a specific version of GTA III in order to get it to run? Thanks again for your help!
 
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thedoctor45x

macrumors member
Nov 9, 2020
48
81
Thank you for replying so quickly. You've pointed out something important. I have indeed not started the game in Windows, well to be more specific in my case in Wine. I currently have no other choice but to get the installed files via Wine since I do not have a Windows installation right now on my computer. I've installed GTA III v1.1 via Wine and it runs fine on my Mac Pro 2008 on Mojave. I made sure to start a new game and I noticed that upon launching a new game the caps.dat file in the data directory is created (wasn't there before when I first tried it) Again I put the program files (i.e. the installation folder created by Wine) into the .app file and tried to run it on my PowerBook G4. No luck, same issue as before. Is there anything else I have to pay attention to or use a specific version of GTA III in order to get it to run? Thanks again for your help!

Can you check if the attached file works for you?
 

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  • CAPS.DAT.zip
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alex_free

macrumors 65816
Feb 24, 2020
1,060
2,233
I've tried two different RIPS of GTA III and have not found success. I got a bit further in loading it by renaming directories and files, changing their capitalization. I strongly believe this is broken on case-sensitive filesystems (which I have on my Leopard iBook). Going to see if the Mac mini G4 on Tiger (I belive to be case insensitive) has any better luck. I have confirmed my RIPs load in wine in Fedora and seem to work perfectly. My best chance with this tho is the 1.5GB RAM 1.33GHz G4 iBook with an OpenGL 2.0 GPU (Radeon 9550).

I'd like to figure out how to make a SM64EXLC like GUI. That only requires a USA or JAPAN ROM file, which is selected in the GUI Finder window. Then it extracts the data and compiles the SM64EX port into a portable redistributable SM64EX.app on the Desktop of the Mac. Of course with this, we can have a compiled version in the app and just extract the data to where it belongs.
 
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alex_free

macrumors 65816
Feb 24, 2020
1,060
2,233
not working on Tiger, error log below.
 

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  • error.txt
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Wizzlemane96

macrumors newbie
Feb 1, 2021
25
53
Minnesota, USA
Hi, Great work! I tried it on my powermac g5 quad with a nvidia 7800 GT and leopard 10.5.8. It shows the splash screen then when the menu should pop up it immediatly crashes not sure if i messed up on the instalation files or if its a problem with my system. I included the crash report idk if it will help you guys or not. I wish i knew about coding i am only good with hardware.
 

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  • gta3ppcerror.txt
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juanstdio

macrumors member
Jun 3, 2021
50
97
Argentina
Thank you for this amazing work done!

I've tested this on my G4 1.33Ghz running 10.4.11, I was almost there (in the menu) but an error showed up.. I collected some info..

Steps:

1) I've downloaded my copy from Steam, executed one time in my PC, then exited, copied it onto Contents/MacOS (without replacing), the game loaded but it crashed at certain port,

2) I Copied the CAPS.DAT on the data folder, but it crashed the game and the OS, I was forced to reboot the machine, so that solution did not work :(

3) running manually on terminal showed an explicit error:
[DBG]: txd SAM took 12 ms\
[DBG]: txd TONY took 30 ms\
/Users/lina/Desktop/REVC/vendor/librw/src/ps2/ps2raster.cpp:2047: failed assertion `0 && "unsafe code on big-endian"'\
Abort trap\

let me know if you want to test in this machine?
 

Attachments

  • unsafeCode.txt
    32.6 KB · Views: 204
  • with_caps.jpg
    with_caps.jpg
    352 KB · Views: 74
  • without_caps.jpg
    without_caps.jpg
    332.9 KB · Views: 85

alex_free

macrumors 65816
Feb 24, 2020
1,060
2,233
I'd still like to try to make a GUI thing that allows one to use their own assets, anyway the source will be available soon?
 

alex_free

macrumors 65816
Feb 24, 2020
1,060
2,233
Still broken on Mac OS X 10.5.8 iBook G4 mid 2005. Even launching the script in the .app bundle manually shows the terminal output:

alexs-ibook-g4:~ alex$ [DBG]: cdvd_stream: read info 0x6709ad0
[DBG]: Using one streaming thread for all channels
[DBG]: Created cdstream thread
casepath couldn't find dir/file "coll", full path was models\coll\peds.col

then shows the same crash repot error below:

Process: re3 [391]
Path: /Applications/GTA 3 PPC 0.1a.app/Contents/MacOS/re3
Identifier: re3
Version: ??? (???)
Code Type: PPC (Native)
Parent Process: launchd [1]

Interval Since Last Report: 115418 sec
Crashes Since Last Report: 53
Per-App Interval Since Last Report: 0 sec
Per-App Crashes Since Last Report: 21

Date/Time: 2021-06-13 22:04:28.929 -0400
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: C882A1D4-72E4-4BFF-B08D-0EA7CD4E8ACE

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000038
Crashed Thread: 0

Thread 0 Crashed:
0 libSystem.B.dylib 0x96958af4 flockfile + 28
1 libSystem.B.dylib 0x969517d8 fseek + 92
2 re3 0x00139c9c __ZL7myfseekili + 80
3 re3 0x00139ce8 CFileMgr::Seek(int, int, int) + 44
4 re3 0x001d7bcc ValidateVersion() + 84
5 re3 0x0018d8a4 CGame::InitialiseOnceBeforeRW() + 32
6 re3 0x001d65ec AppEventHandler + 256
7 re3 0x0030150c RsEventHandler + 44
8 re3 0x002ff9f0 main + 136
9 re3 0x000054a8 _start + 756
10 re3 0x000051ac start + 44
11 ??? 0x00000ffc 0 + 4092

Thread 1:
0 libSystem.B.dylib 0x96997f3c sem_wait + 12
1 re3 0x001290a0 CdStreamThread(void*) + 64

Thread 0 crashed with PPC Thread State 32:
srr0: 0x96958af4 srr1: 0x0000f030 dar: 0x00000038 dsisr: 0x40000000
r0: 0x00007ff2 r1: 0xbffff590 r2: 0xa0a1178c r3: 0xa0a42820
r4: 0x00000064 r5: 0x00000000 r6: 0x000009bf r7: 0x00000007
r8: 0x00cfc080 r9: 0x00000000 r10: 0x00bf301c r11: 0xa0a0d934
r12: 0x969114fc r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x00000000
r24: 0x00000000 r25: 0x00000001 r26: 0x00000002 r27: 0x00000000
r28: 0x00000000 r29: 0x00000000 r30: 0xa0a42820 r31: 0x9695178c
cr: 0x82000244 xer: 0x00000004 lr: 0x96958af0 ctr: 0x969114fc
vrsave: 0x00000000

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0x91d28000 - 0x91d77fff libGLImage.dylib ??? (???) <2e1f2a2625064149d209ec19e52d0384> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
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0x9214d000 - 0x92152ff6 libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
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0x92162000 - 0x9271cfff libBLAS.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x9271d000 - 0x9276cfff com.apple.Metadata 10.5.8 (398.26) <1a261534027b9d1518327d1fabe1182b> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
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0x96905000 - 0x96aa5ff3 libSystem.B.dylib ??? (???) <900415cd2c829b2de9a6cdcdaa6307e3> /usr/lib/libSystem.B.dylib
0x96aa6000 - 0x96b6effb com.apple.CoreData 100.2 (186.2) <be912ff41bd4506438a71d5665e89069> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
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0x96cfc000 - 0x96d04fff libbsm.dylib ??? (???) <c1fca3cbe3b1c21e9b31bc89b920f34c> /usr/lib/libbsm.dylib
0x96d05000 - 0x96d1cffb com.apple.ImageCapture 5.0.2 (5.0.2) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x96d1d000 - 0x96d3cfff com.apple.Accelerate.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x96d3d000 - 0x96d3dffa com.apple.CoreServices 32 (32) <42b6dda539f7411606187335d9eae0c5> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x96d3e000 - 0x96dc6fff com.apple.ink.framework 101.3 (86) <66a99ad6bc695390a66dd24789e23dcc> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
0x96e38000 - 0x96ee8fff com.apple.QD 3.11.56 (???) <5e3f7cbff6ff025da4ce6ec610845f5e> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x97040000 - 0x97044ffe libGIF.dylib ??? (???) <b81ce6e85799198d046c05355fe0fa33> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x970b2000 - 0x97113fff com.apple.CoreText 2.0.4 (???) <ebcc2c7e9b0bc10016af530d82a11f03> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x97125000 - 0x97125fff com.apple.Accelerate 1.4.2 (Accelerate 1.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x97126000 - 0x97139fff com.apple.LangAnalysis 1.6.5 (1.6.5) <2a661ad6e432dd62dd831e234904061f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x97157000 - 0x9718cfff com.apple.AE 402.3 (402.3) <75725936d014fd3ca2553d18b784b99b> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
0x9718d000 - 0x971b8ff7 libauto.dylib ??? (???) <a64d088b2d17e013b9ee5a08d3a20d33> /usr/lib/libauto.dylib
0x971b9000 - 0x97269fff edu.mit.Kerberos 6.0.13 (6.0.13) <2ed20a450576465ee4f9c317b8ce8c44> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0xfffec000 - 0xfffeffff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
0xffff8000 - 0xffff9703 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
 

Akulareb

macrumors member
Apr 21, 2020
48
56
Hi, starts without issue with the latest release on my PowerBook g4 - 1.83ghz Radeon 9700 on tiger, but glitches massively and performance are sub par. This is expected as per description, good to see it going tho! I will try with the g5 on leopard soon
 
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