GTX 570 and After Effects Error

Discussion in 'Mac Pro' started by rubefink, Oct 16, 2012.

  1. rubefink macrumors newbie

    Jul 10, 2012
    So I've been running this setup for the last week on a 3,1 mac pro with Mountain Lion. But I've bene having some issues come up. Currently I'm getting this error in AE:

    After Effects warning: A problem occurred when processing OpenGL commands.

    This project is currently running Element 3D and Trapcode. I'm sure Element is using open GL. It was running smooth for about a week but now this continuous crash keep happening.

    The only thing that changed was I updated my cuda drivers today to the most recent. Currently Open CL has been tested and is working and I'm getting full Cuda. View attached file. So I tried reinstalling the old driver which seemed to work but still no dice.

    Is it odd that under GPU info in AE the shader model is blank?

    I just tested the cartoon effect in AE which is pure open GL and it worked so I can't figure out where the problem is with this project.

    This thread is kind of getting into After effects territory but there's a bunch that know about the GTX setups here. So I figured I'd try and rule that out before going to a AE forum.

    Thanks for any help.
  2. rubefink thread starter macrumors newbie

    Jul 10, 2012
    GPU info:

    Attached Files:

  3. DJenkins macrumors 6502


    Apr 22, 2012
    Sydney, Australia
    One of the first things I do if I run into errors is import that project into a new project. Will determine if it's anything to do with a corrupt project file.

    Also start a completely new test project and try to recreate the error using the same plugins you're using.

    Hit the VCP forums and see if anyone else has any conflicts. Element is a pretty new plugin so it's sure to have a few problems pop up to start with.

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