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By correcting for perspective distortion, I come up with the following dimensions:

overall height:5.48 inches

overall width: 2.65 inches

display height: 4.09 inches

display width: 2.30 inches



display diagonal: 4.7 inches


Man I hope that's just a fan mock up. I can't believe Apple would make no attempt to reduce bezel or any other innovative techniques of utilizing a larger screen. That's just an iPhone zoomed in.
 
Who's hand? Many can't reach the upper opposite corner of the current iPhone and it happened. I can't in a big case and my hands are average/bigger.

If you can't reach the upper opposite corner of the current iphone, you're 10 years old.
 
Guess screen specs of iPhone 6 here!

By correcting for perspective distortion, I come up with the following dimensions:

overall height:5.48 inches

overall width: 2.65 inches

display height: 4.09 inches

display width: 2.30 inches



display diagonal: 4.7 inches


Yeah, you seem to be right on this.

If it then is 4.7 inches and if they really keep same ppi with iPhone 4/4S/5/5S and iPad mini Retina (326 ppi), then resolution would be: 1337-by-752.

Edit: 1337 for Leet?
Edit2: Or maybe your corrections are not correct...: you can't correct image properly by tilting it? That is my opinion at least...: someone could argue with me on this matter.
 
Last edited:
Yeah, you seem to be right on this.

If it then is 4.7 inches and if they really keep same ppi with iPhone 4/4S/5/5S and iPad mini Retina (326 ppi), then resolution would be: 1337-by-752.

Edit: 1337 for Leet?
Edit2: Or maybe your corrections are not correct...: you can't correct image properly by tilting it? That is my opinion at least...: someone could argue with me on this matter.
I didn't tilt it. I used a perspective correction tool in PaintShop Pro.
As long as the items (iPhone 5 and iPhone 6 display glass) are in the same plane, it corrects the relative dimensions.
 
I didn't tilt it. I used a perspective correction tool in PaintShop Pro.

As long as the items (iPhone 5 and iPhone 6 display glass) are in the same plane, it corrects the relative dimensions.


Okay. Intresting. :)
 
If you can't reach the upper opposite corner of the current iphone, you're 10 years old.


Well that's mature. :rolleyes:

Unfortunately you are incorrect however at least with a large case on the phone like I mentioned.

The reason I say that I have average to large size hands is because I shoot IPSC. Large or x-large gloves have always been perfect and always have required handguns that have larger grips (like the Glock in my avatar). Regardless, hand size determines a lot unlike most people that don't even think about it.

I'm not saying I can't reach the upper left it's but it's a stretch from the way I hold my phone (fingers wrapped so I could invert the phone and hold onto it, no one could smack it out of my hand basically).

But playing devils advocate my gf can't reach the upper left. She's average size for her culture (Asian). This leads me back to my point.

Who's hands? Average American males between the ages of.....? Or where you actually assuming everyone on the planet had a certain size hand?
 
Yeah, you seem to be right on this.

If it then is 4.7 inches and if they really keep same ppi with iPhone 4/4S/5/5S and iPad mini Retina (326 ppi), then resolution would be: 1337-by-752.
For backward compatibility, I'm guessing both new iPhones will get a pixel tripled resolution of 1704x960.
The 4.7 inch display would be 416ppi and the 5.5 display would be 355ppi.
 
For backward compatibility, I'm guessing both new iPhones will get a pixel tripled resolution of 1704x960.

The 4.7 inch display would be 416ppi and the 5.5 display would be 355ppi.


How you think it is backward compatible? How is your resolutions "tripled" btw?
 
I've read many rumors and comments saying it will be 138mmx64mm which would be in correlation to the current iPhone
 
How you think it is backward compatible? How is your resolutions "tripled" btw?
Currently, iPhones pixel double 480x320 (pre-iPhone 4 apps) to achieve 960x640 resolution.
I believe 480x320 (568x320 for iPhone 5) is the base resolution for apps; apps may also provide native resolution assets.
I believe pixel tripling is also a possibility in iOS; that would make 480x320 assets occupy 1440x960.
iPhone 5 assets may be trickier, requiring 1.5:1 scaling, but at such a high resolution (415ppi), any resulting softening of the image may be unnoticeable.
 
Currently, iPhones pixel double 480x320 (pre-iPhone 4 apps) to achieve 960x640 resolution.

I believe 480x320 (568x320 for iPhone 5) is the base resolution for apps; apps may also provide native resolution assets.

I believe pixel tripling is also a possibility in iOS; that would make 480x320 assets occupy 1440x960.

iPhone 5 assets may be trickier, requiring 1.5:1 scaling, but at such a high resolution (415ppi), any resulting softening of the image may be unnoticeable.


Okay, I am starting to understand now. Thanks!
 
I think the smartest thing for them would be a 4" and 5" model so I am hoping the 5" happens with a 1080p screen.
 
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