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teemue

macrumors newbie
Original poster
Apr 16, 2009
7
0
When I still used Windows and Guitar Pro, i liked to use another software sampler with GP. I worked it out with multiple MIDI outputs.

Now i'd like to do it also with Mac. But the problem is that if I stop playback when there's notes playing through sampler, the sound won't stop (it keeps playing the "stopped" note forever). I have tried couple of samplers (Reason, Kontakt) with same result. When using Windows-version, there's no problem at all. OS X's default MIDI sequencer works too.

Any tricks, fixes, workarounds?:D
 
Your controlling your Midi with your Guitar Correct? and the program controlling the midi that is sent to the Samplers IE REASON would be the Guitar Pro?

So Your Flow looks like this


Guitar/Notes -> Guitar Pro -> Computer -> Sampler (Reason)


Am I getting this Correct?
 
Almost correct :)

I have composed music with Guitar Pro. Some of the channels (like drums) play through default sw synth (coremidi) and some go to reason/kontakt via IAC. This way I could enjoy a bit better sounds :)

Guitar Pro MIDI-outs:
Port 1: Default
Port 2: IAC
 
do you think it could be Latency issue?

If so try this


Go to the « Guitar Pro > Preferences... ». In the « MIDI Setup » tab, « MIDI Outputs » section, you can set the latency for each MIDI port. In the « RSE Settings » tab of the same window, you can set the latency for RSE instruments.


You might want to also check a few settings...

- Auto-Let Ring: applies let ring on the whole track.


Also might want to check this..

-You have to use the « Voices » system appeared in Guitar Pro 5. It takes place of the beat duration / note duration of earlier versions.

Staves of Guitar Pro 5 contain two independent voices. This notation is closer to the musical notation standards.

To edit a voice, choose the « Edit > Voices > Edit Voice 1 [Lead] » or « Edit > Voices > Edit Voice 2 [Bass] » menus. For more obviousness, you can choose to grey out the voice you're not editing at the moment: « Edit > Voices > Gray Inactive Voice ».

You can also use the « Note > Sound Duration = X% ». If you change the coefficient, the display of the note won't change on the score but you will hear the difference in the sustain.


If none of those work and you have a manual or something that shows your midi commands that might help.. It almost sounds like you have a Midi Command to Hold note...

Does it do it to every note that is played thru the midi?
 
Thanks for replies!

I don't use RSE at all. I tried different MIDI latency settings, they didn't affect for this problem. So didn't Auto-Let Ring (or Auto-Brush whatever it ever means). Neither fiddling with Voice menu or Sound duration.:confused:

Does it do it to every note that is played thru the midi?

Yes, to every note which is ment to be processed by the sampler. If I stop GP playback, all notes which are currently playing will continue playing 'til infinity. :(
 
OK let me do some more searching I won't leave you hanging..

Keep messing around with it and I will try to gather some more info on the Midi commands on Guitar Pro... As I am thinking that is where your issue is going to lie..

Another thing you can do to keep you busy.. If you already have the notes or midi written in guitar pro and finished. I am sure in guitar Pro you can Export it as a midi Track..

Then with the Midi Track you can Import that into reason... Then you can add the sampler into reason and hopefully that will Stop your issue..

If you need help with that process let me know, but I will still do some more checking for you...
 
Thanks :) I really appreciate your help! In fact I also contacted Guitar Pro developers but they don't answer too frequently (about 1 message per two days...)

I sure know how to get midi file to play in Reason and it is OK with complete compositions. But I'd like to hear my unfinished compositions too while I'm processing them. Just like it was earlier when i used PC :)
 
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