Target rich environment with how garbage Windows Vista everything 26 is. A blind man would build a better UI. Apple UI designers should be ashamed of themselves.
SDW is very smart and very capable, and has a respect for the past/historical designs at Apple.de With is a brilliant designer, and also a quality thinker and writer.
In this blog post, he writes about the evolution of Apple UI since Mac OS X Tiger, the Flat Design™ era, and his post-WWDC impressions of (as he put it) "living glass." (spoiler: he was very critical of Ives-era non-obvious-buttons, and saw glass as a necessary new direction)
I think overall his optimism has not panned out, but he exhibits the kind of critical thinking that the actual designers of Liquid Glass were missing.
This is outstanding news for Apple.
[edit] interview with Jon Gruber re: Halide
100%As a designer this makes me very happy.
I believe that Apple sees their design language cracking and is now truly attempting to reign it back in. With Alan Dye gone, Steve Lemay in, and now Sebastiaan de With... I am looking very forward to the future of Apple design.
1000%. I posted a link to his essay from the Halide blog about his concept of LG a couple of months ago. It's really excellent and gives me hope for a LG reset. He refers to it as Living Glass. The essay is a really nice survey of Apple's UI design and culminates in his guess of what LG could be. Definitely worth a read.https://www.lux.camera/physicality-the-new-age-of-ui/Also before Liquid Glass came out he wrote that essay on what he imagined the UI would look like and his mockups are 1000x better than the crap Apple put out. I wasn’t expecting the real thing to be that good, mockups are one thing and a real UI is another, but I was so disappointed that the interface was not even close to what he envisioned. Hopefully he gets the chance to realize that vision now.
Hopefully he starts with MacOS which sorely needs it more than any of the other platforms.
Yeah, who cares about all that stuff.The problem that 99% of people care about are things like bugs, stuttering, lack of smoothness and polish, inconsistencies.
It was actually pre-WWDC and although he basically predicted Liquid Glass, seemingly he hadn't actually seen it firsthand (although plenty of it was foreshadowed already).In this blog post, he writes about the evolution of Apple UI since Mac OS X Tiger, the Flat Design™ era, and his post-WWDC impressions of (as he put it) "living glass."
Apple can now put this in the createive bundle and charge a subscription to it 🙄Guess that's the end of the Halide app ;(
Ooh it only just went down then because I read it about an hour ago lol.He already outlined what he wanted the then only rumored Liquid Glass interface to look like on his blog. Post was since deleted, lol, but his looked better obviously. Incomplete archive of post here https://web.archive.org/web/20250603153227/https://www.lux.camera/physicality-the-new-age-of-ui/
It's still up on the original blog https://www.lux.camera/physicality-the-new-age-of-ui/Ooh it only just went down then because I read it about an hour ago lol.
That's not true! His mockup looks almost the same, and looks really horrible. He shares all the main priorities, overlaying UI over user content, transparency and light/color effects, and achieving a "dynamic, glassy look" (his quote).Also before Liquid Glass came out he wrote that essay on what he imagined the UI would look like and his mockups are 1000x better than the crap Apple put out.