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It's one of these technologies where you just know there will amazing use cases and applications all over the place, but it's pretty hard to imagine many specific examples.

Great implications and applications for this technology are already in play ... where have you been?

Microsoft & HoloLens:
+ Dell's Surface kit designed the Nike VaporMax entirely in a virtual space.

HoloLens and Nasa
HoloLens and students for heart surgery and complications
even theoretical testing for Laser non-invasive surgery sub-epidermal focused lasers!!

Design's of new engines, even new Excavators, Loaders, Trucks that are used in Open-Pit mine sites. Possibilities of fresh new energy efficient cities and the infrastructures they rely on. Think that city creation games on steroids!
 
This is the next infra-red grill, soda-stream or lava lamp. Apple's opinion of us must be pretty low.
 
Hell, once the 3D rendering and imager gets better in the next few years, the attraction will come to you! Want to go to the Taj Mahal? No need to go to India, just walk outside. Want to go to Yosemite? Walk outside your doorstep, just to mention a couple examples.
Isn't that virtual reality?
Augmented reality to me is that you experience your environment combined with technology that adds extra information, for example you 'scan' a home from the outside and the added information shows you if the home is for sale, what the latest sales price was etc.
 
This will be great for maps navigation. Hold your phone up in the middle of the street and it pops up closest landmark, what building you are standing in front of and the menu for the sushi place right next to you.

There will probably be some neat maps app that overlay video with directions when driving. This would of course need the phone mounted in the front window. So it's probably a better use when we get the goggles instead.

Games and the IKEA app will be cool. My mother will drop her jaw when she sees this and probably buy an iPad.
 
DRAM is going to limit the number and complexity of objects loaded along with a newer GPU required for decent performance. I can see needing the 2017 iPad Pros with 4GB DRAM and GPUs to have a positive experience.

I was able to develop a similar app on an iPad 2 with 512MB of RAM and it started to become very slow with about 10 objects on the scene. But the GPU on that device is no match with the one you can find on an A9 or A10 so I guess we can expect good performances.

I'll work on the ARkit version of my app next month, let's see how it performs. I'd need to keep the old version available for devices without AR kit support so I'll be able to make direct comparison between the two using the same objects
 
Is anyone in these video's ever going to be brave enough to actually admit/say that Porn would be the potential main driving force behind such a technology ?

General public view demo's of Table lamps, Candles and tea cups sitting on their table, and, a few sales are made from those interested in the new technology

General public view demo's of Animated naked women/men sitting next to them as if they were in their home. Sales shoot thru the roof :)
 
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A company called PTC has been doing a lot of work brining together AR and IoT in the industrial space over the past few years. Some of their demos and use cases are pretty impressive. They own Vuforia and are also beginning to support ARKit as well.
 
"not moving round' I translate that to the user moves the phone but the object stays where it is.

It has good advantages like IDEA placement in a house. Still makes it more convenient, but boils down to, "I don't have to imagine stuff anymore" and would be limited to which apps u could use..
 
I was able to develop a similar app on an iPad 2 with 512MB of RAM and it started to become very slow with about 10 objects on the scene. But the GPU on that device is no match with the one you can find on an A9 or A10 so I guess we can expect good performances.

They must be very simple low resolution objects. iPad 2 struggles with just one Safari browser tab so I can't imagine it doing anything more taxing. Do you have a screenshot or link to your app?
 
I was able to develop a similar app on an iPad 2 with 512MB of RAM and it started to become very slow with about 10 objects on the scene. But the GPU on that device is no match with the one you can find on an A9 or A10 so I guess we can expect good performances.

Yeah, the GPU in the newer chips like the A9 is miles ahead of the A5...to say nothing of the A10/A10X GPUs. The newer chips are something like an order of magnitude more powerful.
 
I tried running it on my iPhone 6 but it said my devoice was not supported :(
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It is in the documentation section of the ARKit Dev Page
Is that device running iOS 11? ARKit demo is limited to iOS 11.
 
This will be great for maps navigation. Hold your phone up in the middle of the street and it pops up closest landmark, what building you are standing in front of and the menu for the sushi place right next to you.

There will probably be some neat maps app that overlay video with directions when driving. This would of course need the phone mounted in the front window. So it's probably a better use when we get the goggles instead.

Games and the IKEA app will be cool. My mother will drop her jaw when she sees this and probably buy an iPad.

There are already apps like this. I used to have one few years back.
 
They must be very simple low resolution objects. iPad 2 struggles with just one Safari browser tab so I can't imagine it doing anything more taxing. Do you have a screenshot or link to your app?

It is only on the italian app store now so I guess you cannot download it.
The 3D objects we use are quite simple, I'm talking about vases, benches, threes and the kind of stuff you can find in your garden, some of them are just 2D textures.

This is "before"
https://ibb.co/fqyO3Q
and this is after you put a pavement, a pool and some plants. You can of course rotate, pinch to zoom etc.
https://ibb.co/mzQWq5

Now you can just take a picture and put objects on it, the next step is to point your camera and do the same things while moving the iPad around and see how the objects look from different angles
 
I tried running it on my iPhone 6 but it said my devoice was not supported :(
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It is in the documentation section of the ARKit Dev Page

You also need iOS 11 running on your phone otherwise you can't install the app. I wasn't prepared to go that far! Will wait for the public beta.
 
If the camera could track a tool, or even your hand, such that you could interact with virtual objects that way, that would be neat.

That is, pick up the cup, turn the cup, or push it off the table
You must be thinking of ARCat, this is about ARKit...
 
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