No headset or any other unique hardware required for AR. That's for Virtual Reality, a different thing.
I know, someone told me haha. I’m excited for AR
No headset or any other unique hardware required for AR. That's for Virtual Reality, a different thing.
It's one of these technologies where you just know there will amazing use cases and applications all over the place, but it's pretty hard to imagine many specific examples.
Isn't that virtual reality?Hell, once the 3D rendering and imager gets better in the next few years, the attraction will come to you! Want to go to the Taj Mahal? No need to go to India, just walk outside. Want to go to Yosemite? Walk outside your doorstep, just to mention a couple examples.
You really cannot see the world changing potential that AR done well on an everyday device would bring? Really?This is the next infra-red grill, soda-stream or lava lamp. Apple's opinion of us must be pretty low.
DRAM is going to limit the number and complexity of objects loaded along with a newer GPU required for decent performance. I can see needing the 2017 iPad Pros with 4GB DRAM and GPUs to have a positive experience.
I was able to develop a similar app on an iPad 2 with 512MB of RAM and it started to become very slow with about 10 objects on the scene. But the GPU on that device is no match with the one you can find on an A9 or A10 so I guess we can expect good performances.
I was able to develop a similar app on an iPad 2 with 512MB of RAM and it started to become very slow with about 10 objects on the scene. But the GPU on that device is no match with the one you can find on an A9 or A10 so I guess we can expect good performances.
Is that device running iOS 11? ARKit demo is limited to iOS 11.I tried running it on my iPhone 6 but it said my devoice was not supported
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It is in the documentation section of the ARKit Dev Page
This will be great for maps navigation. Hold your phone up in the middle of the street and it pops up closest landmark, what building you are standing in front of and the menu for the sushi place right next to you.
There will probably be some neat maps app that overlay video with directions when driving. This would of course need the phone mounted in the front window. So it's probably a better use when we get the goggles instead.
Games and the IKEA app will be cool. My mother will drop her jaw when she sees this and probably buy an iPad.
They must be very simple low resolution objects. iPad 2 struggles with just one Safari browser tab so I can't imagine it doing anything more taxing. Do you have a screenshot or link to your app?
I tried running it on my iPhone 6 but it said my devoice was not supported
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It is in the documentation section of the ARKit Dev Page
You must be thinking of ARCat, this is about ARKit...If the camera could track a tool, or even your hand, such that you could interact with virtual objects that way, that would be neat.
That is, pick up the cup, turn the cup, or push it off the table