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bbates123

macrumors 6502a
Original poster
Jul 2, 2010
867
760
For me, so far Airpods automatic switching has been a disaster. Prior to 11.0.1, if I was listening to something on my Macbook with my Airpods and I picked up my phone for any reason, the Airpods would handoff to my iPhone. I finally had to disable handoff on my Macbook and iPhone 12. 11.0.1 beta one seems better but once it hands off to my iPhone it won't hand back to my Macbook.
 
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For me, so far handoff has been a disaster. Prior to 11.0.1, if I was listening to something on my Macbook with my Airpods and I picked up my phone for any reason, the Airpods would handoff to my iPhone. I finally had to disable handoff on my Macbook and iPhone 12. 11.0.1 beta one seems better but once it hands off to my iPhone it won't hand back to my Macbook.
Catalina was the last macOS with handoff *actually* working..
 
It has actually gotten worse for me with this latest beta. Just this morning my Macbook transfered the Airpods over to my iPhone 12 twice, without me even touching the iPhone. It was just laying there, screen off. Time to send some feedback to Apple. Turning off automatic switching again for now. This was one of the features announced at WWDC this year that I was looking forward to the most but it seems that Apple has a way to go.

EDIT: I saw this note when I went to submit feedback to Apple: "Note: Automatic device switching for AirPods and Spatial audio for AirPods Pro are not supported in this beta release."
 
I've never gotten this feature to work even 10% of the time since Handoff was introduced. I almost always have to manually switch sound output sources to Airpods on my Mac, iPad and iPhone.
 
Hopefully in the final release (for this and spacial audio), fingers crossed. Frankly bluetooth on my Macbooks has been wonky for as long as I can remember...sometimes my Airpods auto connect, sometimes they don't. Sometimes they just disconnect and I have to connect them again, etc. Ironically my Dell desktop PC has been more consistent with the Airpods.
 
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I'm not sure if they can fully support spatial audio, as I think it relies on the video device's gyroscope too to orient against, but I do hope they do at least some level of implementation as a computer could be more expected to not move about itself whilst watching.
 
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