Help please.... App creation

Discussion in 'iOS Apps' started by KeTeLoCo, Apr 1, 2015.

  1. KeTeLoCo macrumors newbie

    Apr 1, 2015

    I have an app based business idea (like so many) however I'm yet to launch one and had a few questions I was hoping you could help with...

    I know it's dependant on what I'm designing, the functionality and what I want it to do BUT I wondered as a rough guide how much it would cost to create (and maintain / develop futher) and also the associated timeframe or challenges in building an app and launching it to market?

    Any help or tips would be greatly appreciated!
  2. AbeFrohman macrumors 6502


    Mar 18, 2011
    Sorry, but you're asking way too vague of a question to get any meaningful feedback. To say it depends on the complexity and functionality is an understatement.

    Do you need to have any back end servers to manage data? Data/document storage and transfer? Web integration or completely stand-alone?

    You could spend anywhere from $10,000 for a very, very basic app that's anything decent up to hundreds of thousands of dollars. Then you have to factor in marketing, support, etc.

    Sketch it out, listing the functionality you want. Put it in three categories: Essential core functions for the app (the must haves in version 1.0), the next level functions you'd like to integrate once this proves to be useful and at least potentially profitable and finally the ultimate function list.

    Then sit down with a developer and discuss things. The more detail you bring to the table, the more accurate your cost estimate is going to be. If you just waltz in with a vague "I want an app to do X" idea, you're going to spend a good chunk of your budget on the design and functionality wireframes. Instead, get out your pad of paper and start your lists. Then take those lists and do a rough sketch of what the screens look like. Can you come up with a flow chart of functionality? Do you have graphics in mind? Do you have them already or does your developer have to do them? Or a third party?

    Be precise in your contract. What exactly are they doing for you? Bug fixes included or no? If they're included, how long do you have to report them for them to be fixed or until you have to start paying for additional work? Is this a flat fee to develop the app that you sign off on once wireframes are done and finalized? Or is this hourly?

    What about payments? Milestone payments? Open ended monthly payments for work performed?

    Be sure to get your contract to specify that you are the creator and own all the intellectual property and are entitled to all graphics, source codes, etc.

    You'll get a feel for pricing once you can answer the question of "What is this thing and what does it do?", then sit with a developer or two
  3. kevin4 macrumors newbie

    Aug 18, 2014
    It depends on who you want to make the app and the requirements.

    If you want something more dynamic with more effects that looks pretty and user friendly then the price will go up.
    If it needs online connectivity then you will need an additional webservice and a server to host the webservice, you can try something like Heroku which is free up to a certain point then you have to pay depending on how much your server is working.

    The marketing depends on who you want to make the app as well, maybe you want to ask help to a marketing agency instead of a developer or maybe you want to do it yourself.

Share This Page