Hi all.
Long time lurker, first time poster.
Earlier this year I had my 4, 1 upgraded with new CPU (2 x 3.46 GHz 6-Core) and GPU (GTX 1080 Ti)
Running 10.12.6, 64GB Ram, two Apple Cinema Displays, 30" and 23".
Since the upgrade I've had random, intermittent crashes which dump me back to the login screen. This could be triggered by anything - double clicking an image in iMessage, hitting spacebar to Quicklook in Finder, rendering an image in Cinema 4D, or simply by watching a Youtube video and not clicking on anything.
The nVidia drivers and Window Server are always mentioned in the crash logs. My nVidia web driver and CUDA are up to date.
Does anyone have any diagnostic ideas or solutions please? Here's the latest from the crash logs.
Thanks so much for any pointers. Any advice is truly appreciated.
Process: WindowServer [257]
Path: /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/Resources/WindowServer
Identifier: WindowServer
Version: 600.00 (15)
Code Type: X86-64 (Native)
Parent Process: launchd [1]
Responsible: WindowServer [257]
User ID: 88
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.nvidia.web.GeForceGLDriverWeb 0x00000001779f4a0e 0x177484000 + 5704206
1 com.nvidia.web.GeForceGLDriverWeb 0x00000001779f4760 0x177484000 + 5703520
2 com.nvidia.web.GeForceGLDriverWeb 0x00000001777e099a 0x177484000 + 3525018
3 com.nvidia.web.GeForceGLDriverWeb 0x00000001777fcc56 0x177484000 + 3640406
4 libGPUSupportMercury.dylib 0x00007fff9ab5fcbd gldLoadFramebuffer + 226
5 com.nvidia.web.GeForceGLDriverWeb 0x00000001777fed6a gldLoadFramebuffer + 229
6 GLEngine 0x00007fff91d9dbeb gleCheckFramebufferStatus + 103
7 GLEngine 0x00007fff91cdb1ec glCheckFramebufferStatusEXT_Exec + 153
8 com.apple.SkyLight 0x00007fff9eb564dc WSGLFramebufferObjectCheckStatus + 42
9 com.apple.SkyLight 0x00007fff9eadce93 CaptureSurfaceGL:
opulate(WSCompositeSourceLayer*) + 171
10 com.apple.SkyLight 0x00007fff9e9cafd9 WSFlattenedRepresentation::Update() + 367
11 com.apple.SkyLight 0x00007fff9ea3485b WSCALayerBackingUpdateFlattening + 181
12 com.apple.SkyLight 0x00007fff9eb542e3 CGXNextSurface + 3421
13 com.apple.SkyLight 0x00007fff9ea11f88 generate_layers_for_window_surfaces(CGXRedrawState*, CGXWindow*, CGSOrderOp, unsigned int, int*, WSCompositeSourceLayer**, CGSRegionObject*) + 5795
14 com.apple.SkyLight 0x00007fff9ea12e9b generate_layers_for_window(CGXRedrawState*, CGXWindow*) + 3104
15 com.apple.SkyLight 0x00007fff9ea0f584 CGXUpdateDisplay + 15282
16 com.apple.SkyLight 0x00007fff9ea0b787 update_display_callback(void*, double) + 216
17 com.apple.SkyLight 0x00007fff9ea733cd run_timer_pass + 706
18 com.apple.SkyLight 0x00007fff9eae5c7e CGXRunOneServicesPass + 152
19 com.apple.SkyLight 0x00007fff9eae7444 SLXServer + 3853
20 WindowServer 0x000000010cfc0dde 0x10cfc0000 + 3550
21 libdyld.dylib 0x00007fffa269e235 start + 1
Long time lurker, first time poster.
Earlier this year I had my 4, 1 upgraded with new CPU (2 x 3.46 GHz 6-Core) and GPU (GTX 1080 Ti)
Running 10.12.6, 64GB Ram, two Apple Cinema Displays, 30" and 23".
Since the upgrade I've had random, intermittent crashes which dump me back to the login screen. This could be triggered by anything - double clicking an image in iMessage, hitting spacebar to Quicklook in Finder, rendering an image in Cinema 4D, or simply by watching a Youtube video and not clicking on anything.
The nVidia drivers and Window Server are always mentioned in the crash logs. My nVidia web driver and CUDA are up to date.
Does anyone have any diagnostic ideas or solutions please? Here's the latest from the crash logs.
Thanks so much for any pointers. Any advice is truly appreciated.
Process: WindowServer [257]
Path: /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/Resources/WindowServer
Identifier: WindowServer
Version: 600.00 (15)
Code Type: X86-64 (Native)
Parent Process: launchd [1]
Responsible: WindowServer [257]
User ID: 88
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.nvidia.web.GeForceGLDriverWeb 0x00000001779f4a0e 0x177484000 + 5704206
1 com.nvidia.web.GeForceGLDriverWeb 0x00000001779f4760 0x177484000 + 5703520
2 com.nvidia.web.GeForceGLDriverWeb 0x00000001777e099a 0x177484000 + 3525018
3 com.nvidia.web.GeForceGLDriverWeb 0x00000001777fcc56 0x177484000 + 3640406
4 libGPUSupportMercury.dylib 0x00007fff9ab5fcbd gldLoadFramebuffer + 226
5 com.nvidia.web.GeForceGLDriverWeb 0x00000001777fed6a gldLoadFramebuffer + 229
6 GLEngine 0x00007fff91d9dbeb gleCheckFramebufferStatus + 103
7 GLEngine 0x00007fff91cdb1ec glCheckFramebufferStatusEXT_Exec + 153
8 com.apple.SkyLight 0x00007fff9eb564dc WSGLFramebufferObjectCheckStatus + 42
9 com.apple.SkyLight 0x00007fff9eadce93 CaptureSurfaceGL:
10 com.apple.SkyLight 0x00007fff9e9cafd9 WSFlattenedRepresentation::Update() + 367
11 com.apple.SkyLight 0x00007fff9ea3485b WSCALayerBackingUpdateFlattening + 181
12 com.apple.SkyLight 0x00007fff9eb542e3 CGXNextSurface + 3421
13 com.apple.SkyLight 0x00007fff9ea11f88 generate_layers_for_window_surfaces(CGXRedrawState*, CGXWindow*, CGSOrderOp, unsigned int, int*, WSCompositeSourceLayer**, CGSRegionObject*) + 5795
14 com.apple.SkyLight 0x00007fff9ea12e9b generate_layers_for_window(CGXRedrawState*, CGXWindow*) + 3104
15 com.apple.SkyLight 0x00007fff9ea0f584 CGXUpdateDisplay + 15282
16 com.apple.SkyLight 0x00007fff9ea0b787 update_display_callback(void*, double) + 216
17 com.apple.SkyLight 0x00007fff9ea733cd run_timer_pass + 706
18 com.apple.SkyLight 0x00007fff9eae5c7e CGXRunOneServicesPass + 152
19 com.apple.SkyLight 0x00007fff9eae7444 SLXServer + 3853
20 WindowServer 0x000000010cfc0dde 0x10cfc0000 + 3550
21 libdyld.dylib 0x00007fffa269e235 start + 1