Hi all
Well I'm not too familiar with debug just yet, which is unfortunate because I'm now getting the famous exc_bad_access error somewhere in my code. Well, I've picked up enough info to enable zombies but from here I'm at a loss. I've been trying to track it back to the offending line of code but I'm stuck. I did backtrace, which didn't reveal much then I looked at the stack and that looked like it gave me some hints but when I used a bunch of breakpoints in the methods I thought it was telling had the offending code, it didn't help. I even tried Enable Guard Malloc and using the info <instance> but that didn't reveal much either. On the debugger window it stops at:
0x00ea5057 <+0183> call 0xf6e48e <dyld_stub_getpid>
Whatever that means. Coming from a procedural language this is quite frustrating trying to identify the bad code.
Any more tips?
Thanks!
Well I'm not too familiar with debug just yet, which is unfortunate because I'm now getting the famous exc_bad_access error somewhere in my code. Well, I've picked up enough info to enable zombies but from here I'm at a loss. I've been trying to track it back to the offending line of code but I'm stuck. I did backtrace, which didn't reveal much then I looked at the stack and that looked like it gave me some hints but when I used a bunch of breakpoints in the methods I thought it was telling had the offending code, it didn't help. I even tried Enable Guard Malloc and using the info <instance> but that didn't reveal much either. On the debugger window it stops at:
0x00ea5057 <+0183> call 0xf6e48e <dyld_stub_getpid>
Whatever that means. Coming from a procedural language this is quite frustrating trying to identify the bad code.
Any more tips?
Thanks!