Hiring A Freelance Developer Question

Discussion in 'iOS Programming' started by thisisnowmyuser, May 13, 2012.

  1. thisisnowmyuser, May 13, 2012
    Last edited: May 13, 2012

    thisisnowmyuser macrumors newbie

    Joined:
    May 13, 2012
    #1
    I'm planning on hiring a freelance programmer at a fixed cost to produce a prototype then hand over the source course to a hourly UI/Graphic Design developer to complete the app.

    I know it would be more ideal to hire them in parallel, but I'd like to proof the app first too make sure it can do what I want at a fixed cost.

    Am I going about this wrong?

    Thanks in advance.
     
  2. Tander macrumors 6502a

    Tander

    Joined:
    Oct 21, 2011
    Location:
    Johannesburg, South Africa
    #2
    If there is no communication between the developer and the UI design developer - this will only lead to a badly coded app.

    Rather have them in sync so each knows whats going on.

    Just my 2cents, anyway..
     
  3. firewood macrumors 604

    Joined:
    Jul 29, 2003
    Location:
    Silicon Valley
    #3
    Better would be to have a UI designer first mock up a quick skeleton sketch of the app (on paper even), then have the app coded, then have the actual app (and marketing) artwork created. Some quick iterations of the last step may be needed after you get a chance to test the results.
     
  4. cMacSW macrumors regular

    Joined:
    Mar 20, 2006
    #4
    I would have to agree with firewood on this, have all the UI interactions, screens and graphics done first, then have the developer create the App using this ase the blueprint.
     

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