Hit Indie Puzzler 'Limbo' Now Available for iOS

Discussion in 'iOS Blog Discussion' started by MacRumors, Jul 3, 2013.

  1. MacRumors macrumors bot


    Apr 12, 2001

    Playdead's critically acclaimed black and white platform puzzler Limbo hit the App Store this morning. Originally released for the Xbox 360 in 2010, Limbo is a 2D sidescroller that asks gamers to help a nameless boy navigate a number of dangerous obstacles in search of his sister.

    Our sister site TouchArcade played the game last week and noted that the iOS version of Limbo incorporates the same award winning gameplay that made it a hit in 2010 along with intuitive touch controls.

    The game requires an iPad 2 or newer, iPhone 4S or newer, or a 5th generation iPod touch. Limbo can be downloaded from the App Store for $4.99. [Direct Link]

    Article Link: Hit Indie Puzzler 'Limbo' Now Available for iOS
  2. blue22 macrumors 6502a


    Oct 15, 2010
    Great game...

    Loved playing this on the PS3, would seem to translate very well to the touch controls of iOS. And just for the graphics alone this is a worthwhile game to pick up, awesome puzzle game.
  3. tevion5 macrumors 68000


    Jul 12, 2011
    Excellent! I have this game on my computer and its great but can never find an excuse to play it.

    Now just bring FTL to iOS and it'll be indie heaven!
  4. STiNG Operation macrumors 6502a

    STiNG Operation

    Aug 15, 2012
    The Zoo
    This is great! Would love to see another game from them soon!
  5. Delta-NC macrumors member


    Apr 22, 2008
    Scotland, European Union
    Pretty good game, had trouble running it on my Mac though. I wonder how well the game controls on iOS, it was challenging enough with a controller! :p
  6. Icaras macrumors 603


    Mar 18, 2008
    California, United States
  7. citi macrumors 65816


    May 2, 2006
    Simi Valley, CA
  8. briansolomon macrumors 6502


    Apr 1, 2005
    Murfreesboro, TN
    System requirements seem a little steep. There's not much to this game. Would purchase if I could.
  9. lars666 macrumors 6502a

    Jul 13, 2008
    This game is art. Everybody should try it out, nice work.
  10. iSee macrumors 68040


    Oct 25, 2004
    This was a great game. I played it on my Mac.
    I would love to play it again but unfortunately my iPad can't run it :(

    The system requirements don't surprise me. There's a lot of interesting stuff going on graphics-wise and it really needs to run smoothly.
  11. brewno macrumors 6502

    Jun 8, 2007
    Montreal, Canada
    I have it on Steam, and play it with a wired XBOX controller. So much fun. Specially at night... :D
  12. Padaung macrumors 6502


    Jan 22, 2007
    Just bought it, great fun. My phone just scraped through on the spec front!
  13. krolik macrumors newbie

    Jul 4, 2013
  14. nazaar macrumors 6502a


    Oct 28, 2008
    This looks like a total copy of Limbo with a few tweaks... I'm not inspired to play.

    Be original and come up with your own unique game (IMO)
  15. Winni macrumors 68030


    Oct 15, 2008
    Then there would only be two or three games on the market. Most of the stuff out there is a copy of a copy of a copy of an original game that someone made almost thirty years ago. Especially on mobile devices, most of the available games are trivial casual games that follow only a fistful of basic concepts.

    Coming up with something like Limbo is very hard. And even then let's face a simple truth here: Even Limbo basically is just a platformer/jump'n'run game, and that's a concept that has been around for decades and been done to death a million times. What makes Limbo unique is the artwork and the eerie atmosphere - there's ZERO new about the game mechanics in Limbo. So if you follow your own rule, people shouldn't have developed such a game because Donkey Kong was already there in the last century.

    You can't come up with something truly unique all the time. Heck, you probably can't come up with something truly new anymore at all. Somewhere down the road, someone has probably already done it in one way or the other. There's nothing wrong by paying homage to a great game design. Often enough it's just the tweaks that make all the difference. Or, in the case of Limbo, it was the packaging that made the difference.
  16. MacDav, Jul 7, 2013
    Last edited: Jul 7, 2013

    MacDav macrumors 65816


    Mar 24, 2004
    Is it possible that a copycat of Limbo could be as good or better than the original Limbo? I haven't tried this game out, but unless I actually give it a fair trial I will refrain from judging it as not worth the bother. That's just me though. :cool:

    Just checked the ratings for this at the app store. 5 star rating....also it is 99 cents as opposed to $4.99 for Limbo. Hmmm... Think I'll give it a try.
  17. asthamapheo macrumors 6502

    Jun 26, 2013
    wow, impressive game. gonna play it asap...
    apple is bringing really awesome games to their app store.
  18. beaniemyman macrumors 6502

    May 19, 2013
    awesome graphics + great detail + puzzle = this awesome game.
    i highly recommend it, it's a great game, kept me glued to my phone for the whole day.
  19. DocNYz macrumors 6502a


    Jun 9, 2008
    East Coast, USA
    Completely agree. I've been playing it on 360 since it came out and it's depth, darkness, visual art, humor, dread, fear, comedy, and just general sardonic attitude and constantly increasing difficulty make it one of the best on all platforms, in my opinion ... and many others'.
  20. Gymgenius Suspended

    Jan 29, 2010
    It has iCloud support. Game progress syncs between my iPad Mini and iPhone 5, at least.
  21. Icaras macrumors 603


    Mar 18, 2008
    California, United States
    That's great, didn't know that, thanks.

    But hopefully they can also add support for Mac iCloud sync as well as I have the Mac version.

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