i have several views that i hittest against. sometimes the hittest is very accurate, other times (after it animates to a new location) the hittest is not accurate. The y values are off somewhere and the active touch area is several pixels above where it should be. I'm having a really hard time narrowing down where the problem is. Does anyone have any ideas? I'm not sure if something is going wrong in the convertPoint call, or if the coordinates of the frame being hittested against are just not updated correctly after the animation quit, or ... ? Any thoughts would be greatly appreciated. Thanks.