Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

i_learny

macrumors newbie
Original poster
Aug 15, 2016
4
0
Hello,
I hope someone can help me how to dow this idea
i would like to do app that falls many bubbles in each bubble contain number
and the user have to touch this bubble in order (as attached picture)

so what technology i can use to do this app idea.

best regards,
i_learny
 

Attachments

  • numberbubbles.png
    numberbubbles.png
    631.8 KB · Views: 142
Last edited:
Hello,
I hope someone can help me how to dow this idea
i would like to do app that falls many bubbles in each bubble contain number
and the user have to touch this bubble in order (as attached picture)

so what technology i can use to do this app idea.

best regards,
i_learny
If it's iOS, then Xcode will do the job. Xcode is free to download and includes both Objective C and Swift languages. Swift might be your best choice.

Other options include game engines like Unity and many others, but seems like Xcode would be a pretty good choice.
 
Thank you Mr .KarlJay for your reply
well i will actually use Xcode but how can i use Xcode to do it
what is the idea what technique i use !
 
Thank you Mr .KarlJay for your reply
well i will actually use Xcode but how can i use Xcode to do it
what is the idea what technique i use !
Ok, Xcode is an IDE. Integrated Development Environment.

It has a source code editor and other things that a programer uses in order to develop an app. The source code is written in a computer programming language and Xcode offers both Swift and Objective C as language choices.

The best bet might be to watch a YouTube video that shows you how to write an app. Maybe do a search on "my first ios app" and see how xcode works. It's really a bit involved, but not all that hard.

As far as the specifics on that actual app, I'd look at some sample tutorials that do other game type apps and see how they work. You can then start changing the code to see how the code works and maybe do more complex tutorials.

Here's a good starting point, I'd look at some of the Swift game tutorials.

https://www.raywenderlich.com/

Here's some YouTube videos that offer some more info:

https://www.youtube.com/results?search_query=first+swift+game

This should be able to get you started and if you have more specific question, I'm sure someone here will be willing to help more, but watching the videos and doing a few tutorials should answer many of your questions.
 
I think you're asking what APIs might be useful for this.

If 3D is important than you could use Open GL or Apples proprietary Metal. You might be able to fake the 3D effect using just Quartz (Core Grapics).
 
Thank you Mr .KarlJay i found the link is helpful

Thank you Mr.xStep yes this what am asking for i will search for open GL APIs.

Thanks
OpenGL is a huge, very complex framework.

Your idea is simple enough that you can do it using simpler animation techniques. Apple has a Core Animation framework that is much easier to use. You could even use UIView.animateWithDuration() to implement frame changes. Use UIPanGestureRecognizer and UITapGestureRecognizer to detect user interactions.
 
Thanks Mr.AxnoNeuron
i will put your suggestion in mind but but i found apples sprite kit and trying to do my game with it so what do you think of that frame work is it good choice of my game?
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.