How far will emulators get?

Discussion in 'Jailbreaks and iOS Hacks' started by DopestGingah, Sep 16, 2007.

  1. DopestGingah macrumors regular

    Apr 24, 2007
    The NES emulator is great and all but I am really wanting an SNES, Sega Genesis and N64 emulator. Could the iPhone play N64 games well? How far will the emulation get? I would think it would be N64 or maybe Playstation. Oh and has anybody heard any news on any of these emulators? Thanks
  2. Andrmgic macrumors 6502a

    Jun 27, 2007
    currently even the NES emulator doesn't run at full speed.. I would think SNES would be about as far as things could go.. and then there's the question of limited screen space for buttons and difficult control configurations

    The SNES pad had L, R, A, B, Y X, Select, Start and a d-pad, and many of its games required combinations of buttons like L or R + X or Y, which would be extremely difficult to pull off comfortably on the phone.
  3. darngooddesign macrumors G3

    Jul 4, 2007
    Atlanta, GA
    Buy a PSP or GamePark for emulators, you will be much happier.
  4. Daiden macrumors 6502a


    Feb 25, 2007
    Chicago, IL
    Considering the iPhone has trouble running NES games at times, don't count on emulation going any further than that. The iPhone may be an amazing media device, but it doesn't have anywhere near the capabilities to emulate a N64 or Playstation game.

    We may possibly see a Gameboy or Gameboy Advance emulator, but even that might be stretching it.
  5. mattportner macrumors member

    Apr 5, 2007
  6. WolfgangK macrumors member

    Apr 13, 2005
    GameBoy would be great. Original, Color, or Advance, any of them would be great fun...and none of them have too many buttons. GBA shoulder buttons would be a minor issue.

    Seeing how quickly the NES emulator came out for iPhone...I can't image it will be very long before there is some type of GameBoy emulator, at the very least. I would run out and buy a Touch tomorrow if a GBA emulator was relesed for iPhone/iPod.

    SNES might be just beyond the iPhone's capabilities though.
  7. TragicManner macrumors newbie

    Sep 17, 2007
    I don't know why everyone keeps citing the fact that NES games don't run full speed as a reason for why the iPhone will never be able to run SNES games very well. Homebrew code for the iPhone is currently VERY inefficient. When the NES code was optimized a little the speed picked up very significantly and will be improved as newer versions come out.

    Also, if unnofficial 3rd party app development gets its hands on an official development kit or is able to start making very efficient code, then I don't see why playstation/n64 games aren't possible (though I doubt they'll ever run full-speed). The processing power of a n64 isn't very amazing, it's just very well optimized and isolated, so it runs what is meant to be ran on it very well. Since the iPhone has a good ARM processor and a dedicated 3D processor there is a chance that code can become efficient enough to be able to run certain elements of N64 roms.
  8. JPyre macrumors 6502

    Mar 28, 2005
    If my 3yo PockectPC can run PocketSNES almost full speed with sound on, iPhone could probably. I'd really like to see a TI-83 calc emu, which is also on PPC. Gameboy will come someday, its very well documented along with snes.
    PSX and N64 will never happen, my dual g5 tower can barely run PSX and N64, and game support on those emus are limited.

    Speaking of that, has anyone noticed that running Sixtyforce on Leopard beta runs alot better than on 10.4.10. Mario Party 2 and Mario Kart used to hiccup occasionaly on 10.4, 10.5 they run almost perfect. Multi-threaded opengl?? I thought that was in 10.4.7, it has to be something else making it run better....
  9. dukebound85 macrumors P6


    Jul 17, 2005
    5045 feet above sea level
    n64 emulation isnt perfect yet for macs, much less iphone lol
  10. aerospace macrumors 6502a

    Jun 26, 2007
    when did the nes come out? just guessing but i would imagine the iphone is WAY more powerful than the nes system from the 80's.

    to lazy atm to check for specs, anyone know em off hand?
  11. TragicManner macrumors newbie

    Sep 17, 2007
    I doubt N64 or PSX will ever fully work on the iPhone, but I do believe you could get some menus working or something. Nothing playable, really.

    The problem with comparing specs of two systems is that the software for one is optimized to be used on only that machine. When emulation comes into the picture, it requires a lot more computing power just to make things work. When a platform is developed for only one set of hardware, it runs faster than those specs would run with generic processes. So, comparing the hardware of the original system to the system that will be emulating it is not always very accurate.
  12. SpaceJello macrumors 6502

    Dec 2, 2006
    What about Nintendo DS? I would think that would be a prime candidate for a touch screen control...

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