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Lioncrazz

macrumors member
Original poster
Dec 3, 2009
87
0
Today it was reported that the Tampa Bay Buccaneers would be putting their playbooks on the iPad and going paperless. I think this is just awesome, but I was wondering, how does everyone think this is going to be done? What app will be used to make this happen?
 
Most likely not an App from the App Store ... probably an App they created themselves ... NFL Teams are stinking rich :cool:
 
Most likely not an App from the App Store ... probably an App they created themselves ... NFL Teams are stinking rich :cool:

Exactly.

Besides, hiring a programmer (or a few... or a firm that contracts itself out) isn't too difficult.

The iPad isn't too difficult to program for when it comes to a lot of different functional apps. Things can get complex (especially games, or apps that require huge amounts of efficiency in code), but you get the idea... :)
 
Today it was reported that the Tampa Bay Buccaneers would be putting their playbooks on the iPad and going paperless. I think this is just awesome, but I was wondering, how does everyone think this is going to be done? What app will be used to make this happen?

They could just save the playbook in something like PDF format and use any of the available PDF readers.
 
There is an app in the app store that does this. But I'm sure they will hire someone to do custom work for them
 
iPads as playbooks are the future of football. I'm a former college football player. One of my teammates and I got together with a developer last year to discuss building an app dedicated to building play books and allowing them to be shared with players and updated simultaneously. Something came up, but the developer was very excited about the project. I wish my circumstances were different and that I could meet a new developer because this idea will eventually take off. It just has to be done right. I could very well see Apple and the right app being a main stay with college and pro level teams much in the same way as Apple and pro tools is in the recording world.
 
So, say they hire someone to write a custom app for them. Since it won't be submitted to the App store, how is it installed on each iPad? While I'm a software engineer, I don't do anything Mac so I'm not sure of the process.

If someone is developing an app for iOS, I assume they install the SDK and IDE on their Mac. After that is done, I assume they can test their app in an emulator in the IDE as well as install it on the device itself. Can any device be connected to their Mac and they can install their app on it? Does the device have to be in some sort of debug mode? Is it tied to their developer account? If someone could describe the process, I would appreciate it.

Thanks!
 
So, say they hire someone to write a custom app for them. Since it won't be submitted to the App store, how is it installed on each iPad?

That is exactly what I was wondering! I figured they hired a developer or a whole team of developers but whats the process after that?
 
So, say they hire someone to write a custom app for them. Since it won't be submitted to the App store, how is it installed on each iPad? While I'm a software engineer, I don't do anything Mac so I'm not sure of the process.

If someone is developing an app for iOS, I assume they install the SDK and IDE on their Mac. After that is done, I assume they can test their app in an emulator in the IDE as well as install it on the device itself. Can any device be connected to their Mac and they can install their app on it? Does the device have to be in some sort of debug mode? Is it tied to their developer account? If someone could describe the process, I would appreciate it.

Thanks!

They would have an Enterprise account and would be provisioning the app to the iPads at a Techs desk, plugging them in before giving them to players.

It'll be best to search for an apple pdf called iPhones and Enterprise (or something along those lines) and you'll get all of the info you need.
 
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