I didn't bother to go back through the 'millions' of threads to see if this has been discussed before, but has anyone ever tested to see how many apps an iphone can hold?
I remember someone telling me in 2014 after the iphone 6/Plus was released that the iphone can only hold a certain number of apps before the screen starts switching off, not the phone itself but the screen. And this was the case irrespective of how much storage the phone had. And it happens on all brands of smartphones so this is not about Apple versus whoever.
Apparently it has to do with static and non static files. Files such as music, pics and videos are non static, therefore you can store as many of these on your phone as its storage capacity allows. Apps however are static, which means, without being technical because I don't profess to know too much about it, that your display needs to hold them, even ones which aren't running. And there's only so many in number that the screen can support before the screen starts crapping itself. So you could have 256g of storage and have apps totalling say 150g of storage and yet your screen may start turning off and on if you have too many apps in number.
But since that discussion, I've always been curious to know, how many is too many? Anyone know or is this no longer an issue with iphones 3 iterations on?
I remember someone telling me in 2014 after the iphone 6/Plus was released that the iphone can only hold a certain number of apps before the screen starts switching off, not the phone itself but the screen. And this was the case irrespective of how much storage the phone had. And it happens on all brands of smartphones so this is not about Apple versus whoever.
Apparently it has to do with static and non static files. Files such as music, pics and videos are non static, therefore you can store as many of these on your phone as its storage capacity allows. Apps however are static, which means, without being technical because I don't profess to know too much about it, that your display needs to hold them, even ones which aren't running. And there's only so many in number that the screen can support before the screen starts crapping itself. So you could have 256g of storage and have apps totalling say 150g of storage and yet your screen may start turning off and on if you have too many apps in number.
But since that discussion, I've always been curious to know, how many is too many? Anyone know or is this no longer an issue with iphones 3 iterations on?