I'm trying to get the Terminal window to pop up when I run my compiled application which has an OpenGL window. I don't use the terminal for debugging and simply outputting data only, but I use it for inputting data as well. I know I can use "Run->Console" in Xcode, but I don't usually run the program through Xcode. Currently, the only way I can do this is by calling the application to run using a Terminal window which I had to open. I rather click the icon and have both windows, the OpenGL and the Terminal, display. Essentially, the opposite of "-mwindows" does in windows.