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idonotliketostu

macrumors 6502
Original poster
Feb 28, 2008
398
0
Example:

grid1 is a regular ( x y z ) grid
grid2 is like grid 1 but rotated +45 degrees along the z axis (a yaw of 45)
grid 1 and 2 touch at origin

a dot grid 2 has points (1,1,500);
x = 1
y = 1
z = 500;


the same point viewed from a "global perspective" on grid 1 would have points
x = sqrt2
y = 0;
z = 500;


My solution was to rotate grid2 one axis at a time until it looked like grid1 while updating the changing points. (rotate around z axis changes points x and y; rotate around y axis changes points z and x)

My question is..
Is there a known formula to change the point from grid 2 to grid 1?
 
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