How to test the app I created on actual iPhone ?

Discussion in 'iOS Programming' started by cudo, Jun 18, 2009.

  1. cudo macrumors regular

    Joined:
    Dec 6, 2007
    Location:
    w bloku
    #1
    Hi, we got a little team. There is 3 of us, we just learning to build proper apps but we managed to write some code and it works in simulator, the question is how do you run your apps to test the on iphone ? how do you publish ur code to *.ipa format so that it can be installed on iphone ? our iphones UDIDs are added to dev acount. what do i do next ? how to get it to work ?

    Cheers:apple:
     
  2. robbieduncan Moderator emeritus

    robbieduncan

    Joined:
    Jul 24, 2002
    Location:
    London
    #2
    Pay the $99 to Apple.
    Follow the clear, simple instructions on the developer portal.
     
  3. jerrywickey macrumors member

    Joined:
    Apr 16, 2009
    Location:
    Key West
    #3
    Actually I am running into the same question.

    All money is paid. All code is written. Privisioning profiles are downloaded. Build to device with the provisioning is done.

    I think this is the same question as OP. They already have a team suggesting they already paid and assembled their team.

    My question probably theirs as well.

    I emailed my team member his provisioning file and the project.app.zip file found in the project build folder. His iTunes took the provisioning file but will not take the zip. unzipping it yields all my resource files. He doesn't have XCode to install it that way. He will use iTunes.

    What file do I send him?

    Jerry
     

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