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mishonio

macrumors newbie
Original poster
Apr 27, 2009
6
0
Hi,

I am developing an iPhone app for my own personal use and don't intend to ever publish it to the Apple app store. All I want to do, when I am done is to upload it to my iPod Touch and use it.

The only option that Apple seem to offer to achieve the above is to sign up for their Dev. program, which will cost me $99. Signing up will allow me to upload the app to my iPod Touch for testing purposes, but paying $99 purely for this is unfair.

I have 2 questions:

1. Other than jailbraking the iPod, are there other Apple-blessed ways to achieve the above?
2. If I decide to jailbrake the device, how should I go about uploading the app to my iPod Touch?

10Q,
Michael
 
I fully agree with jmann...

I mean, first of all, No there's no way apple can let u test ur Apps on ur device(s) w/o registering...
and I dont really think there's a JB way for that either....

if you really are a good developer and like to have ur apps on ur device, why dont u consider paying the 99$ fee and be able to get all the betas... load ur apps, etc....
 
The $99 is essentially for the code-signing certificate. You may only need single unit deployment but for that cost you can deploy to 100 devices and also post to the AppStore.

It's only $99 :)
 
Hi,

I am developing an iPhone app for my own personal use and don't intend to ever publish it to the Apple app store. All I want to do, when I am done is to upload it to my iPod Touch and use it.

The only option that Apple seem to offer to achieve the above is to sign up for their Dev. program, which will cost me $99. Signing up will allow me to upload the app to my iPod Touch for testing purposes, but paying $99 purely for this is unfair.

I have 2 questions:

1. Other than jailbraking the iPod, are there other Apple-blessed ways to achieve the above?
2. If I decide to jailbrake the device, how should I go about uploading the app to my iPod Touch?

10Q,
Michael

doesn't the mobileinstallation replacement do the trick?

I know we're not meant to discuss this here, but i don't think it can be classified as "pirating apps" if you use it to installing your own apps for testing purposes...
 
The only option that Apple seem to offer to achieve the above is to sign up for their Dev. program, which will cost me $99. Signing up will allow me to upload the app to my iPod Touch for testing purposes, but paying $99 purely for this is unfair.

Gee, I had to pay $1,300 for Final Cut Studio just to edit videos.

So that must be, like, 13 unfairs. Or something like that.
 
Wow - Apple Brainwashed Minds Think Alike

I think that $99 is complete acceptable. Apple put a lot of work into the new SDK for developers. You are lucky they aren't charging more for it than that, for all the wonderful tools the SDK includes.

Many of you sound like brainwashed members of the Apple sect. :apple:

$99 completely acceptable for uploading an app that I developed on the Mac I purchased from Apple to the iPod that I purchased from Apple!?! And I should feel lucky. You gotta be kidding me.


I am new to Apple, but the level of proprietariness that I have encountered so far (to drive prices up) is mind boggling and Microsoft really looks good compared to Apple in this respect.

Charging iPhone developers $99 just to be able to test their apps on their iPhone is so short sighted. I am hoping Apple will reconsider and make this free to attact more developers, which will lead to even more apps, and ultimately more intest/sales of the iPhone.

I agree that there should be a fee for selling via the App Store, but not for the above.
 
Many of you sound like brainwashed members of the Apple sect. :apple:

$99 completely acceptable for uploading an app that I developed on the Mac I purchased from Apple to the iPod that I purchased from Apple!?! And I should feel lucky. You gotta be kidding me.


I am new to Apple, but the level of proprietariness that I have encountered so far (to drive prices up) is mind boggling and Microsoft really looks good compared to Apple in this respect.

Charging iPhone developers $99 just to be able to test their apps on their iPhone is so short sighted. I am hoping Apple will reconsider and make this free to attact more developers, which will lead to even more apps, and ultimately more intest/sales of the iPhone.

I agree that there should be a fee for selling via the App Store, but not for the above.


Apple is basically making you pay for the full functionality of the software they provide. It is not too often that you find complex software for free. They usually make you pay WAY more than $99 dollars, example; Adobe CS4, Final Cut Pro, Microsoft Office etc. $99 is reasonable, just look at all the amazing things that have been done with it. :)
 
why would you develop an application solely for your own use without ever submitting it to the app store?

i mean... there are literally NO BARRIERS to having an app on there. assuming you get it accepted.

once the app is written, it's free money.

unless you KNOW it's going to be rejected. are you writing a personal porn app? you pervert! :p
 
I am new to Apple, but the level of proprietariness that I have encountered so far (to drive prices up) is mind boggling and Microsoft really looks good compared to Apple in this respect.
Yes, Apple is all closed evilness compared to Microsoft's open flower garden. Right.

Charging iPhone developers $99 just to be able to test their apps on their iPhone is so short sighted. I am hoping Apple will reconsider and make this free to attact more developers, which will lead to even more apps, and ultimately more intest/sales of the iPhone.

I agree that there should be a fee for selling via the App Store, but not for the above.
You can test your app in the simulator that comes with the iPhone SDK that you can get for free. If you are serious about testing your app on a real device, you are serious about developing and will pony up the $99. And you get plenty for that $99. But instead you'd rather dismiss all the things you get but don't need. Great attitude!
 
Yes, Apple is all closed evilness compared to Microsoft's open flower garden. Right.


You can test your app in the simulator that comes with the iPhone SDK that you can get for free. If you are serious about testing your app on a real device, you are serious about developing and will pony up the $99. And you get plenty for that $99. But instead you'd rather dismiss all the things you get but don't need. Great attitude!


On item 1. Microsoft are now learning their lesson and are launching Open Source initiatives. And they have always supported a maryad of hardware vendors. Apple by contrast is the North Korea in the world technology. All is closed and propriatery.
On item 2. You are telling me I should appreciate all the things I get (and pay for) but don't need. This makes absolutely no sense. Make an effort to think about it.

On a general note, the future belongs to open source and interoperability. With Apple's closed mindset, fully echoed on this forum, this company will continue to be the niche player it has always been.
 
doesn't the mobileinstallation replacement do the trick?

I know we're not meant to discuss this here, but i don't think it can be classified as "pirating apps" if you use it to installing your own apps for testing purposes...

Thanks. Please provide or point me to more info on the mobile installation replacements. Are you talking about Cydia?

Thx,
Michael
 
why would you develop an application solely for your own use without ever submitting it to the app store?


Who knows. That's his business.

Years ago I wrote a simple check list program for a Psion II. Something similar to a pre-flight check list but much more mundane. It was really useful to ME but no one else would have had the slightest use for it.

There are a million and ONE reasons why people would not want or even think to share something they have written.

$99 is a lot if you don't intend to do much.
 
yes, yes... i understand it's his business... so, so special with your Psion.

but still... if it's useful to you, it's useful to someone else. you could have that sitting up there making you money without you doing anything.

there are some hoops to jump through, sure... but once it's written, why not put it up for sale?

seriously... what are even a few of these "million and ONE" reasons? yours is "no one has a use for that" ... once again, you're not the only psion II geek. so that's not really a reason not to.

laziness, i guess. and porn, dammit.
 
You do realise in order to make an app for Windows Mobile you'd have to pay 99 dollars as well and after that you only get to update or submit 3 new apps before having to pay 99 dollars again.

Your argument about MS in this case is rather stupid.

As said many times above the 99 is for access to the SDK, Beta OS, and the software itself. Obviously the app store is doing fine the way they are doing it I don't see it changing anytime soon.
 
The $99 is for a signing certificate to maintain full security of your device with the ability to run the latest OS releases.

I don't consider a device complete without it. More like you got a $99 discount if you aren't a developer.

Plus obtaining and using a signing certificate to install your app requires an IQ high enough to follow the required steps in the detailed instructions.

Apple provides no method for those customers who want insecure installs. Too many random customers are too stupid... just look at the size of the PC botnets sending everyone spam. My servers get hit by thousands per day sent to my public email addresses. Apple is wise not to add mobile devices to this mess. Thus the added cost.
 
I agree with you partially.

It is free to develop iPhone apps.. It just isn't free to put them on any real iPhones (you can use the sdk and emulator with out paying any money).
The 99 dollar feee (as explained already) allows you to distribute your app, and various other things.
This is nothing new in the development world. Microsoft does it as well, and so do many other companies.
Developing Wii games, PS3 games, xbox games all cost money for the SDK and developer tools.

That being said, I believe the SDK should allow the developer to put it on their own device with out paying the 99 dollar Developer fee. This way developers can be guaranteed that their app should perform properly before joining the developer program.
 
If you really break this down all the OP wants is the simple right to make homebrew apps and use them on his iPhone. Think of it as using any programming language to create a program for Windows or OS X. It should be allowed, IMO.

Problem is you are using Apples developer kit. If there was a universal language like C++ or whatever people code in then there wouldn't be a problem. The only restriction then would be Apple not allowing the installation of anything they don't approve...

....then we get into the ethics and legality of jailbreaking.

I haven't gone to bed and it's 8:30 AM so if I sound like a robot that's why. lulz
 
It's not just a one time $100.

It's $100 per YEAR, since an iPhone developer profile expires without yearly renewal.

So if he wants to use that app just on his own phone for five years, it'll cost him $500.

--

It's cheaper elsewhere. For example....

WebOS is free for homebrew apps. So is Android.

A Blackberry signing certificate, good basically forever, costs a one-time $25.

.
 
OP, don't let others justify your own reasoning.

I do agree that $99 is ridiculous.

FYI, several apps that are currently in the App Store were in Cydia first. For example, the Red Laser was first in Cydia before it was released in the app store.
 
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