I know there have been various thoughts about what the next iPad will bring. Some people thinking it will be just a camera, some memory, a gyro perhaps, a tweak to the apps that that's it. Others thinking it will be a complete Mk2 overhaul. Myself, I'm in the former category as I think it's too early in the cycle to remodel from scratch and it will me Mk3 till we see anything major change. There is no doubt that the iPad will get a faster CPU/GPU chip at some stage. Dual core and a few hundred more Mhz, both that the same time I guess. What I'm wondering is, how will the be handled when it comes to games? For utility apps of course, it won't matter, they will just product the answer a little faster, and the user interface will slide around smoother, perhaps even tweaked to look even more fancy than Apple can manage now with the power available to the device. But games. Say for example, thanks to dual core, another 200 or 400mhz and a better GPU a game could run, say, 50% faster. What's going to happen? Would there be an iPad3 (shall we say it happens on this model) area on the app store where only game suitable to run on the new model will be available for download? I can't really see that happening. Or will the new model be held back from running faster? I can't see that happening. Or will games writers have to code 2 versions of their games, one for slow iPad1's and another for the new 50% faster iPad3 models? I know we had this a little with the iPhone, but they took longer and apps were growing quite slow then, also mobile chips were not advancing at the speed they are now. Industry hardware focus really seems to be on low power multi core silicon right now, and I'd predict the power of things like the iPad will ramp up a lot faster than they did over the past 5 years of smart phones. I just wonder how we are going to handle it when it comes to games that demand the power to give the best to the consumer.