I am doing this still and the texture looks so fake.
The ball behind has dof from the beginning to the middle. The lighting looks great. But my problem is the material of the "metal", I want to make it realistic. The blur and the light of the depth of fiel looks good but I wonder if there is a render parameter in Cinema 4D R16 that I can use.
The other option is to use V-Ray but I have no clue how to use it.
What else can i do to give a more realistic look to it? To make it a live. Lighting parameters probably?
Thank you.
The ball behind has dof from the beginning to the middle. The lighting looks great. But my problem is the material of the "metal", I want to make it realistic. The blur and the light of the depth of fiel looks good but I wonder if there is a render parameter in Cinema 4D R16 that I can use.
The other option is to use V-Ray but I have no clue how to use it.
What else can i do to give a more realistic look to it? To make it a live. Lighting parameters probably?
Thank you.