I predict the most common in problem in iPad 4.0 is...

Discussion in 'iPad' started by LadyHoneyBabe, Apr 29, 2010.

  1. LadyHoneyBabe macrumors 6502

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    Mar 22, 2010
    #1
    Memory errors. I don't think the iPad has enough memory to support multitasking. I've already gotten some Low Memory errors when I have too many browser windows open and then try to launch a game. I have to close some of the browser windows for the game to run.

    Love the iPad, but they should have added more memory.
     
  2. sracer macrumors 603

    sracer

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    Apr 9, 2010
    Location:
    Land of Bongos and Beatniks
    #2
    OS 4.0 may actually IMPROVE the memory issue by providing APIs for dealing with multitasking. (optimize what needs to remain in memory)
     
  3. dread macrumors 6502a

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    Jun 16, 2009
    #3
    That is my one complaint about the ipad. I hope it is not an issue with os 4.0.
     
  4. bluedog3401 macrumors regular

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    Sep 4, 2008
    #4
    Yeah, it will be like 'multifinder' for 2010! Long live the Multifinder!
     
  5. antiprotest macrumors 65816

    antiprotest

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    Apr 19, 2010
    #5
    If I understand it correctly, the multi-tasking in OS4 mostly just saves the state of an app so that it reloads to the same point when you returns to it. This is why Apple claims that it will not severely affect performance, and why some people say that it is not "real" multi-tasking.

    Is this wrong?
     
  6. jclardy macrumors 68040

    jclardy

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    Oct 6, 2008
    #6
    It is partly true, but apps that need to run in the background (Pandora, apps that download stuff, navigation apps, voip apps, and a few others) can run their tasks in the background while you use other apps.

    That combined with Push notifications and local notifications will allow for a much more flexible platform. While it is not 'true' multitasking like your mac or PC it works well for iPhone OS.
     
  7. tacoshell macrumors regular

    Joined:
    Oct 9, 2008
    #7
    When I sync, it ask me if I want to send info to Apple for development. I always look at the files, and it shows that a number of games have cause a 'crash' due to memory problems. Don't have the details here at work, but I wonder if it would be good to post the worst offenders here.
     
  8. ballen420 macrumors 6502

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    Mar 21, 2008
    Location:
    South of Boston
    #8
    Probably a good idea to email or report the problem to the developer first. Most developers are looking for feedback so they can fix their product - if they don't know about it, they can't fix it.
     
  9. tacoshell macrumors regular

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    Oct 9, 2008
    #9
    Good point, and I always check them first then send em off.
     
  10. LadyHoneyBabe thread starter macrumors 6502

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    Mar 22, 2010
    #10
    So, if Apple claims it won't severly affect performance, that means it will slightly affect performance, which means, I may see more Low Memory errors (since I'm already getting some).
     
  11. blackNBUK macrumors 6502a

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    Feb 19, 2010
    Location:
    UK
    #11
    Which Apps are you seeing these problems in? Is it just a notification or do your Apps stop working?

    Some Apps (for example "We Rule") seem to display Low Memory Notifications to the user and then carry on without any trouble. Presumably in this case the OS is able to clear out enough memory so the App can work as normal. I'd say that the user shouldn't be shown these sort of notifications as they don't effect their use of the device.
     
  12. hariustrk macrumors member

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    Apr 28, 2010
    #12
    As a software developer I can tell you 256 mb is plenty of room. People have been brainwashed into thinking they need 2Gb to run an OS or any decent program.

    The XBOX ran on 64mb of memory and that has much higher resource requirements then multitasking a couple simple apps. The BIG nintendo DS games use 128mb of space total, most are only 8-16mb in size.

    It's all about the quality of code thats put out there. Multitasking pandora, aim and skype are no brainers given they don't need much.
     
  13. nsorrelle macrumors member

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    Apr 12, 2010
    #13
    But surely you have some idea how advances in technology require faster processors and more ram, right? Even browsing the internet takes a lot more memory than it did ten years ago.
     
  14. hariustrk macrumors member

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    Apr 28, 2010
    #14
    It does not take as much as you think, especially when your not bogged down with flash and other plugins.

    What does take memory is caching lots of data, like graphics and animations in games. Also caching websites, so they load faster the next time takes more memory, which is probably why safari reloads pages alot.

    Yes browsing today requires more power and memory then 10 years ago, but 10 years ago we were doing it with slower processors and less then 256 mb of memory. As a matter of fact we were doing ALOT of things really well inside of 128mb of memory when it came to productivity apps.
     
  15. wgary macrumors member

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    Sep 18, 2007
    #15
    Or maybe Switcher?? Anyone else from way back?
     
  16. beachnbum macrumors newbie

    beachnbum

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    Nov 1, 2009
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    Cape Fear
    #16
    The most common problem?

    Apple not being able to make enough to supply the ever increasing demand world wide. Lack of stock will be 'the most common problem'.:cool:
     
  17. bozzykid macrumors 68020

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    Aug 11, 2009
    #17
    It has nothing to do with memory. The issue is most developers didn't actually have access to an iPad during their app development. There's only so much debugging you can do with the simulator. Now that the iPad is released, I expect you will see the apps become much more stable over the next few months.
     
  18. boss1 macrumors 6502a

    boss1

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    Jan 8, 2007
    #18
    I predict Apple will re-envoke and old Mac OS control panel for the iPad :

    "the Virtual Memory Control Panel"
     
  19. Lotus Esprit V8 macrumors regular

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    Apr 18, 2010
    Location:
    New England
    #19
    It could use the iPads storage as virtual memory as well.
     
  20. WiiMarioHacker macrumors member

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    Apr 3, 2010
    #20

    Bold: Ummm. WHAT!? If you don't think the iPad has enough memory, then how come the iPhone is getting multitasking; a device that pales in comparison in memory to the iPad.
     
  21. nuckinfutz macrumors 603

    nuckinfutz

    Joined:
    Jul 3, 2002
    Location:
    Middle Earth
    #21
    No fears people. Believe it or not someone is bringing back the venerable RAM Doubler from Connectix fame.

    Here's a preview of how they've modified it to work with the iPad and help with memory.

    It's so freakin' cool
     
  22. GamecockMac macrumors 6502a

    GamecockMac

    Joined:
    Oct 20, 2005
    Location:
    Columbia, SC
    #22
    4.0 is not even out yet, people have no clue what type of features Apple is likely to be implementing to handle memory issues during multitasking, and we've already got some speculating about what the "most common problem" will be.

    Hey, can anyone tell me what the winning numbers are gonna be for the upcoming MegaMillions lottery drawing? :rolleyes:
     
  23. vertigo78 macrumors regular

    Joined:
    Oct 2, 2008
    #23
    its been a while since ive seen this. props.
     
  24. macduke macrumors 604

    macduke

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    Jun 27, 2007
    Location:
    Central U.S.
    #24
    Both have 256mb or RAM. iPad requires more resources, therefore iPhone has an advantage in this regard.

    As for me, I just want them to fix Safari. Tabs reloading all over the place in there. Can't even switch from one tab to another to check something without my other page reloading half the time. Really annoying when filling out web forms. Cache it!
     
  25. SteveWTW macrumors member

    Joined:
    Apr 20, 2010
    #25
    ... worn out home buttons. Double pressing that button when you want to switch to another program means it's going to get a real pounding!
     

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