Hello,
For my Master's project I am looking to develop a WebGL application. The project will likely end up involving a huge amount of Javascript, and a small number of simple web pages (mostly to just act as containers for the WebGL). The Javascript will probably have an AJAX component.
My background, however, is mostly in the realm of strongly typed and compiled languages such as C/C++/Objective-C. Normally I use XCode to develop. I am a n00b when it comes to Javascript, though I do have some basic competence when it comes to web development.
So my question is ... what is the best (or what are the best) IDEs to use for such a project?
It would be helpful to have integrated debugging, but I imagine this might not be possible since I am going to be using WebGL. In the least I would want syntax coloring, as strong error checking as possible prior to runtime, good facilities to manage lots of files and revisions, and some facilities to speed up workflow. Any advice?
For my Master's project I am looking to develop a WebGL application. The project will likely end up involving a huge amount of Javascript, and a small number of simple web pages (mostly to just act as containers for the WebGL). The Javascript will probably have an AJAX component.
My background, however, is mostly in the realm of strongly typed and compiled languages such as C/C++/Objective-C. Normally I use XCode to develop. I am a n00b when it comes to Javascript, though I do have some basic competence when it comes to web development.
So my question is ... what is the best (or what are the best) IDEs to use for such a project?
It would be helpful to have integrated debugging, but I imagine this might not be possible since I am going to be using WebGL. In the least I would want syntax coloring, as strong error checking as possible prior to runtime, good facilities to manage lots of files and revisions, and some facilities to speed up workflow. Any advice?