Can you tell me how it goes with games? What games have you played and how have they run? And how much memory do you have?
Thanks!
Thanks!
You might want to search next time:
http://www.google.com/search?client=safari&rls=en&q=9400m+games+site:forums.macrumors.com
Seems pretty decent to me.
I can play Counter strike source(through CrossOver) with decent settings and a steady FPS.
In native res I can run L4D with everything on med-high and it never slows down.
TF2; everything on full.
HL2 and episodes; everything on full.
That's all I play.
(all these are just to have it running smoothly. I like 25-30fps)
Well that's odd. My 2ghz Unibody MB runs L4D very well and I'm not even overclocking the GPU. I don't have AA or Vsync on though and they make a huge performance difference. TF2 runs exceptionally well, it never drops to a stutter even facing down during a scouts double jump or firing Sasha at a wall.
And I think you're getting confused between online lag and low FPS. Playing online will not affect the frame rate at all, the players and positional objects will 'teleport' around if the server can't handle the connections. Have a read about tickrate.
What do you consider "very well"? Based on player preference... Competitive or just dont care? Im merely providing my competitive observation. With 20-30 fps even with a good connection (we're talking anything under 100), you'd be a walking corpse in most servers. Comp stomping gets old real fast especially in offline mode for L4D and you'll notice spikes even in offline mode when ur facing a horde.
I can second that L4D does not run at a steady 30FPS on med/hi settings. I have a 2.0 MB and use FRAPS to show the framerate in the corner. I am running it at native resolution 1200x800, w/ AA off, trilinear, mix of low/med and get about 25FPS.. If I were to go down to x600 I could go mostly meds but certainly not many highs unless I have shaders/shadows low with it to get 30FPS.. The game runs well but you may be overestimating FPS, b/c 20FPS is playable but can be misleading b/c it may not seem that low but it is.
Other games I can play in bootcamp:
Crysis Warhead with all mainstream (mids) settings except shader/shadow to min, resolution at x600 I average 20FPS which is very playable, but 20FPS is not a good target normally.
Fallout 3 I can play lows/med at x600 resolution and get about 25-30FPS but in the open world where there's more rendering I get down to 20, VATS also is about 20FPS. But in games like these I love draw distance so I have that up some.
The Orange Box via Bootcamp runs great, but I play it mostly on Crossover games, I can do HL2, Ep1 at high at x720 windowed with pretty good FPS, I say avg 30+, using "net_graph 1" Haven't tried TF2 or Portal or Ep2. CS:S plays well at same settings as HL2 also.
Guild Wars (Crossover Games) I can play at most nearly high, max draw distance and get 40+ FPS unless I'm in town with a lot of ppl around then ~30.
I played WoW (Mac native) for a little bit and got ~40 with most med except draw distances at max. I would drop to 20-30 in capital cities.
I'll be testing the original Crysis via bootcamp soon as well as Stalker Clear Sky and will post results using FRAPS.
In bootcamp I'm testing using Vista 64bit that's been highly stripped for gaming. Specs are in my sig (7200RPM 4GB RAM)
Then wtf. I have the video quality set to med, everything else set to high, AA off, Vsync off, native res and I get 27-35 on Fraps (peak being on No Mercy, lowest being in forest areas). Also allocated more page flip using the regedit fix (to fix an old TF2 bug) which really speeds up on loading.
I am using hacked video drivers though, which I was considering rolling back on because I've lost the ability to adjust the backlight via the keyboard. But if they bring this much of a performance boost then I'll stick with what I have![]()
You'll notice a substantial drop in fps when in a server with 32 players compared to 16 even if you have a good connection. YOU WILL constantly notice unstable framerates, even with vsync and aa and client side rate tweaks to config. net_graph 3 to see details in-game. It is extremely rare for game servers these days not to be able to support the # of players it has been enabled to handle... If you buy a server to support 32 players... it will handle 32 players. Ping has nothing to do with the # of fps you get, it has everything to do with your systems capability not the server, if you have a good connection - the only thing different from you and every other joe in the server is your systems specs. I ping in low 30's whereever I go but I still get huge spikes in fps when I have an army of peepz on my screen (truth be told, I have a decked out 2.4 aluminum mb and the GPU is the only thing that's slowing everything down when it comes to games - i'm not going to lie to myself or anyone into thinking it is an "amazing" mobile gaming solution when it isn't). Can't deny it...
Its very misleading to claim that the Aluminum Macbook performs "very well" in any moderately to highly GPU intensive game such as anything running on the Source Engine. A better description would be "satisfactory".
What do you consider "very well"? Based on player preference... Competitive or just dont care? Im merely providing my competitive observation. With 20-30 fps even with a good connection (we're talking anything under 100), you'd be a walking corpse in most servers. Comp stomping gets old real fast especially in offline mode for L4D and you'll notice spikes even in offline mode when ur facing a horde.
I can second that L4D does not run at a steady 30FPS on med/hi settings. I have a 2.0 MB and use FRAPS to show the framerate in the corner. I am running it at native resolution 1200x800, w/ AA off, trilinear, mix of low/med and get about 25FPS.. If I were to go down to x600 I could go mostly meds but certainly not many highs unless I have shaders/shadows low with it to get 30FPS.. The game runs well but you may be overestimating FPS, b/c 20FPS is playable but can be misleading b/c it may not seem that low but it is.
Other games I can play in bootcamp:
Crysis Warhead with all mainstream (mids) settings except shader/shadow to min, resolution at x600 I average 20FPS which is very playable, but 20FPS is not a good target normally.
Fallout 3 I can play lows/med at x600 resolution and get about 25-30FPS but in the open world where there's more rendering I get down to 20, VATS also is about 20FPS. But in games like these I love draw distance so I have that up some.
The Orange Box via Bootcamp runs great, but I play it mostly on Crossover games, I can do HL2, Ep1 at high at x720 windowed with pretty good FPS, I say avg 30+, using "net_graph 1" Haven't tried TF2 or Portal or Ep2. CS:S plays well at same settings as HL2 also.
Guild Wars (Crossover Games) I can play at most nearly high, max draw distance and get 40+ FPS unless I'm in town with a lot of ppl around then ~30.
I played WoW (Mac native) for a little bit and got ~40 with most med except draw distances at max. I would drop to 20-30 in capital cities.
I'll be testing the original Crysis via bootcamp soon as well as Stalker Clear Sky and will post results using FRAPS.
In bootcamp I'm testing using Vista 64bit that's been highly stripped for gaming. Specs are in my sig (7200RPM 4GB RAM)
WOAH! WOW! OK I'm set! I'm buying a MB UniBody for myself in May for my birthday; the home iMac can wait till July!
Curious ... a lot of terms I'm not understanding (I don't game myself because my ancient PC is well just too old; 6yrs). CrossOver; what is this? Also "damnTINYvista Gamer's Ed" - is this been stripped down of regular Vista Home/Professional original? I'll bit-it to see how it runs.
Has anyone tried running the official Win7 Beta for the above games mentioned? IF so how is the performance?
ugh this damn threadmaking the decision between a 2ghz unibody mb, or a refurb 2.4ghz 236mb 8600 mbp that much harder....