iOS Include animation in app

MACloop

macrumors 6502
Original poster
May 18, 2009
393
0
Germany
Hello,
I have a flash animation and the customer wants to use the idea in this animation for an app. I aware of the ios non-flash-compablility but wanted to ask if anyone could give me some hints on the best way to go in this case.

The flash animation is interactive and uses actionscript, so it isnt only something moving on the screen, but user interaction as well.

So whichis the best way to go? Implement it all over again with the animation tools in the ips sdk, use html5? The designer can give me the animation in some other formats... but I dont know if there is something like flash to use here, I mean something working with ios...?

Any ideas?

Thanks a lot in advance!
MACloop
 

jnoxx

macrumors 65816
Dec 29, 2010
1,343
0
Aartselaar // Antwerp // Belgium
You can build in Flash Builder, and export to iOS/Blackberry playbook/Android via AIR. The thing is, it will compile an entire runtime, and in there, your flash. So the performance is "meh". (we have a team that specialises in Flash, and we've checked performance alot).
You can recode it in HTML5, but then having an app is out of the question, since Apple doesn't accept apps that are just containers around an HTML5 view.
There are several options out there.
But I mostly opt for creating it all over in C or something, so u can export it as library for multiple devices.
 
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