Resolved Installing my app in my IPad

Discussion in 'iOS Programming' started by multinode, Jun 13, 2011.

  1. multinode, Jun 13, 2011
    Last edited: Jun 14, 2011

    multinode macrumors regular

    Joined:
    Feb 4, 2011
    #1
    I paid $99 and went through all the hokus pokus with provisioning. Now, how do I load my app into my iPad please?? My app is set up for ad hoc distribution.
     
  2. jnoxx macrumors 65816

    jnoxx

    Joined:
    Dec 29, 2010
    Location:
    Aartselaar // Antwerp // Belgium
    #2
    No offense, but there are like 101 tutorials on google, i think even on this very forum. And u wan't it to be testing, or just putting it on for a loong time.
     
  3. multinode, Jun 14, 2011
    Last edited: Jun 14, 2011

    multinode thread starter macrumors regular

    Joined:
    Feb 4, 2011
    #3
    Thanks JNOXX. I tried a few things and lo and behold it worked.

    For the benefit of others:

    I "set the active sdk" to "device" in XCODE
    I set "the code signing identity" to "iPhone Developer" in both the Project Settings and the Target settings in XCODE

    Interestingly, executing the app in debug or run w/o breakpoints actually installed my app in my iPad ... I didn't expect that!!

    Also ... and I've never seen this documented ... when you make changes in Project Settings and/or Target Settings, it's often times necessary to close your project (and maybe even quit XCODE) in order to bind in the changes.
     
  4. jnoxx macrumors 65816

    jnoxx

    Joined:
    Dec 29, 2010
    Location:
    Aartselaar // Antwerp // Belgium
    #4
    Don't forget this app won't be installed permanently, but probably only 3 months. So will need to reinstall every 3 months.
     
  5. multinode thread starter macrumors regular

    Joined:
    Feb 4, 2011
    #5
    Thanx.

     

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