No thanks. I think I'll actually take the word of critics, and my own eyes, over those of raving zealots.
I'm already completely familiar with them.
You're already familiar with them, yet you ignore photographic evidence?
If an astronomer told you the Sun was really blue, despite being able to go outside and see for yourself, would you believe them over the real evidence as well?
I provided indisputable proof in form of direct screenshot comparison and you ignore it in favor of someone's opinion.
No it doesn't. It looks like a modified 7900. The memory interface is different, and there's been a claim it only has the same number of ROPs as the 360, but that's not substantiated in your link. Regardless, it's basically a 7900GT.
Let's post links again, shall we?
http://en.wikipedia.org/wiki/GeForce_7_Series http://en.wikipedia.org/wiki/RSX_'Reality_Synthesizer' First of all, right at the beginning of the RSX article it says both: "Unless otherwise noted, the following specifications are based on a press release by Sony at the E3 2005 conference,[1], slides from the same conference[2], and slides from a Sony presentation at the 2006 Game Developer's Conference.[3]." and "Based on NV47 Chip (Nvidia GeForce 7600 Architecture) " so right off the bat, you're wrong.
Second, if you compare the actual specs side by side, you'll see that in some instances, it is equal to a 7600GT. In other instances it is equal to a 7800. Two great examples would be the number of shader units and memory bandwidth. The 7800GTX has 24, while the 7600 has 12. The RSX has 24. The memory bandwidth of the 7800GTX is 40GB/sec, 7900GTX is 51.2GB/sec, while the RSX and 7600GT are considerably lower at 22.4GB/sec.
And look at the actual fill-rate. The 7600GT and RSX are only capable of 4.4 gigapixels per second, while the 7800GTX is at 10.32 and the 7900 GTX is at 15.6.
The facts in the links show it. You're wrong. The RSX in the PS3 is not as powerful as a 7800 series GPU and its only slightly better than the 7600GT series in certain ways.
That gives no actual information, and the The Inquirer isn't a valid source, particularly when it comes to Nvidia. In this case though they don't even claim to be a valid source for anything.
Good job not reading the link I posted. They're quoting an nvidia spokesperson from a magazine.
The cache was *NOT* running at a faster speed. It did NOT run at a different clock speed than the Pentium 3 it's based on. The half cache *IS* what makes it a Celeron. Obviously it's a Pentium 3 variant, but the point is it's not even as powerful as a Pentium 3 733.
It was Pentium 3 DERIVED. Its cache makes it a Celeron. It's the exact same hardware you'd get if you walked into a store and bought a 733mhz Celeron (aside from them allowing the FSB to run 33% faster, which isn't really anything to do with the hardware).
Huh? You just posted specs for that Celeron that are identical to the Xbox's CPU, and then claim I'm wrong?
Good job proving you didn't read the links I posted, again. If you didn't notice, the actual Celeron had no L1 cache. Only L2. While the Xbox CPU had both L1 and L2 cache.
That makes it not a Celeron

In fact, in the words of MICROSOFT it makes it a "Custom Intel Coppermine-based processor"
Yes it did exceed Direct X 8. Just as the Geforce 4 did.
How? Prove it. Having an extra pixel shader unit does NOT mean the GPU's exceeded the spec. Oh, you're also wrong about the GeForce 4 as well. You see, the GeForce 4 only supported Pixel Shader 1.3. It didn't support Pixel Shader 1.4, which was part of the DirectX 8.x spec.
Sorry, you're wrong again.
Because I'd already addressed it. Fanbois say one thing. Critics say another. I don't personally care, but I'll take the word of IGN and other critics I've read over people with religious feelings.
So, again, you'll take someones opinion over photographic evidence?
That still doesn't make it an "extra year" of development time.
Yes it does.
Obviously not completely, but it was a substantial rewrite to run better than the 360 version. Just slapping the same code on results in something that runs worse.
I'm sorry, but neither Bioshock nor Oblivion run better on the PS3. Oblivion just had new textures.
That's not how these things are defined, though as you say I suppose you could use the phrase "in a sense". But then in that sense Halo 3 is also first gen, etc., etc., etc.
It is how things are defined by people other than those who prefer opinion rather than photographic evidence in arguments
No it doesn't, any more than any of these other claims you've made. I've little doubt it does *TO YOU*, but your faith makes it so.
Yes it does actually look better. Gears of War that is. Let's get some screenshots from Resistance, shall we?
Resistance:
http://image.com.com/gamespot/images/2006/317/reviews/928399_20061114_screen012.jpg
http://image.com.com/gamespot/images/2006/317/reviews/928399_20061114_screen018.jpg
Geez, look at those textures. Medal of Honor: Allied Assault had higher resolution textures back in 2001!
http://image.com.com/gamespot/images/2006/317/reviews/928399_20061114_screen029.jpg
Now lets look at Gears of War on the Xbox360 (more fair comparison than the better looking PC version)
http://image.com.com/gamespot/images/2006/332/928234_112906_screen002.jpg wow just that one shot. Look at the amount of detail in the character models versus those in Resistance. Look at the amount of onscreen detail overall.
http://image.com.com/gamespot/images/2006/332/928234_112906_screen026.jpg look at those textures and the polygon count as well!
I'll stop there because Gears is simply slaughtering Resistance with just those two.
Let's compare Resistance 2 to Gears 2, shall we?
http://image.com.com/gamespot/images/2008/309/reviews/944521_20081105_screen012.jpg wow thats a lot of Playstation Vasoline.
http://image.com.com/gamespot/images/2008/309/reviews/944521_20081105_screen016.jpg HUGE amount of Playstation Vasoline.
http://image.com.com/gamespot/images/2008/309/944521_20081105_screen019.jpg theres one without so much Vasoline.
Gears of War 2:
http://image.com.com/gamespot/images/2008/307/938611_20081104_screen001.jpg wow I can actually see whats going on in that screenshot! Look at those textures! And the amount of detail in the characters. Amazing.
http://image.com.com/gamespot/images/2008/307/938611_20081104_screen005.jpg Those two sum it up nicely.
I've never, ever, even among zealots heard the claims you're making about Halo 3. Never have I heard it can compare graphically to the games you're comparing it too. You're really out on a limb, even by the standards of your faith.
How about we compare some screen shots then? Take those Resistance 2 shots up there and lets put them up against some Halo 3.
http://image.com.com/gamespot/images/2007/263/reviews/926632_20070921_screen024.jpg look at the lighting.
http://image.com.com/gamespot/images/2007/263/reviews/926632_20070921_screen020.jpg hey look! Higher resolution textures than Resistance 2!
http://image.com.com/gamespot/images/2007/263/reviews/926632_20070921_screen055.jpg considerably higher resolution textures and polygon counts compared to Resistance 2.
http://image.com.com/gamespot/images/2007/263/reviews/926632_20070921_screen059.jpg again, look at the overall amount of onscreen detail. Better yet, look how CLEAR the image is. You can actually see whats going on! It's not all blurred with Playstation Vasoline!
2004 era PC games were where the current gen really started, so I could argue the same thing about virtually any console game. I think there's an argument to be made though that Gears and Resistance look better than Far Cry and Half Life 2 and Doom 3, though it's not a night and day thing.
Gears of War most certainly looks better than those games. But I already proved with screenshots that Resistance is anything BUT a good looking game. Even Half-Life 2 has higher resolution textures than Resistance 2
http://image.com.com/gamespot/images/2004/reviews/914642_20041112_screen012.jpg http://image.com.com/gamespot/images/2004/reviews/914642_20041112_screen004.jpg http://image.com.com/gamespot/images/2007/156/reviews/938210_20070606_screen001.jpg Episode 2 looks even better than Resistance 2. Look at those textures.
Yikes. Oh the faithful. Here in reality land Ocarina of Time was a significant work.
Only for those unfortunate enough to own only an N64 at the time. Thankfully I had both consoles and I was able to see that Zelda: Ocarina of Time wasn't even 1/10th the game that A Link to the Past was.
I've seen many of these games first hand, read reviews, seen shots of them running, and they all conflict with your faith.
Really? How can screenshots and video show different when I've posted screenshots and direct comparisons that show the Xbox360 coming out on top?
Oh and reviews don't mean anything. A review is just one persons opinion. Reviewers, again, lost their credibility 10 years ago when they started giving games high scores to cater to the fanboys to drive up readership.
You ceased having any credibility when you started making claims as you did about Halo 3,
I posted screenshots to back up my argument, as well as video. All you have to go on is someone else's opinion.
Again, would you believe someone if they told you the Sun was blue just because they were an astronomer, despite the fact that you can clearly see otherwise?
and now again with Zelda: OOT.
I had Zelda launch day, gold cartridge and everything. It was the last N64 game I ever purchased. I know how good it wasn't.
I should have seen it earlier when you were making wild claims about the PS3's GPU, etc., but I wasn't expecting your kind here, and just assumed you didn't know.
I posted links backing up the story that the PS3 GPU is not anywhere near as powerful as you claim. Yet you continue to ignore everything said in those links, even though those links are based on Sony's once official specifications, specifications that have since been retracted and real world performance suggests that the hardware isn't even as powerful as those original claims.
So before you go calling people names and saying ridiculous things like "fanboi" and "zealot", you might want to consider the facts. Those facts being that direct screenshot comparisons, as well as video have proven you wrong on that front. When it comes to the Xbox CPU your own argument is your undoing. And regarding the PS3's GPU specifications, Sony's own specs tell you that you're wrong.
Now, can we let this thread go back on topic? You're wrong and you simply need to admit it.