I fear you are serious?
You bet I'm serious...? Why would I be joking. Just give me your guys' feedback.
I fear you are serious?
One fun thing to note is that at 3840 x 2160, Thunderbolt would not be able to drive the display - being that it can only handle 10gbps of data per device (you'd require 12). You could use all of its channels, but you'd lose daisy chain capability and thus arguably the point of it.
Regular displayport however can, and still do it with 10 bit colour channels (30bpp).
Funny that you should mention people not getting it.
Have a look at a couple of Macs with different screen sizes. You'll notice something very funny. The screen UI features are not the same size. They are the same number of pixels, but that does not translate to the same physical size.
Just think of what would happen if this technology came to TVs. Ultra Blu Ray?
All this talk about super-high resolution screens is great, but what happens if/when web sites start using super-high res images??? Slower web loads, longer downloads, more bandwidth = we burn through our data plans for mobile, and we make a small dent in our home bandwidth limits as well.
And unless we drop the web and just use apps to connect with sites, where the developers can have more control over their UI, web sites are going to look really bad, especially sites where people upload content, etc. Older web sites that are not updated anymore will look awful, and you run into so many issues.
I don't know how this is going to work. If I have to triple the size of all the transparent PNG files I use on my sites, those are going get crazy really quick. You would eat up your 2GB data plan in a heart beat.
High-res stuff works best when it's the complete package, like an app. But the web is different. The web will instantly suck in high-res, and most sites will never look good again.
Furi0usBee
At one inch away, yes I can. And it isn't unlikely, it's scientifically based. The formula is:
tan(a/2) = s/2d
I don't want 1920x1200 on a 15" screen, elements are small enough on 1680x1050!
Maybe it is just me, but I like things being the size they are at 1440x900 on a 15" screen. I was happy for 2880x1800 for the 15" being the rumoured resolution!
If you don't believe me there is an iPad app that turns iPad 3 into a HiDPI screen for a Mac. Once set up correctly UI elements do get drawn properly.
If you don't believe me there is an iPad app that turns iPad 3 into a HiDPI screen for a Mac. Once set up correctly UI elements do get drawn properly.Funny that you should mention people not getting it.
Have a look at a couple of Macs with different screen sizes. You'll notice something very funny. The screen UI features are not the same size. They are the same number of pixels, but that does not translate to the same physical size.
I believe what iticklings is saying
Being addicted to obtaining new inanimate objects frequently to give yourself a feeling of purpose or status is a dangerous thing.
Yes! Your motto reminds me of the New Yorker cartoon, years ago, showing the lady who said "having thrown out the Sunday Times, gives me a feeling of accomplishment!"
Mac OS is now resolution independent. When HiDPI screens are implemented the graphical elements, the UI buttons lists and text remain the same size but end up much sharper. Look at iPad 3 if you don't understand.
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I don't really think you understand the technology.
You will still get resolution independence from Mac OS. The Whole concept of resolution independence is that text, lines or what ever, ends up the same size no matter which screen you are driving. Apple isn't leaving resolution independence behind in any way.
Why even have references to HiDPI? Well it is pretty simple, Mac OS still will need to know what sort of screen it is drawing to. On IPad this is easy as the screen is built in and the resolution is known a that time of manufacture. Macs on the other hand have a choice of built in screens or external screens, and no good way of knowing how many DPI an external screen might have. So HiDPI is simply a way to identify a screen capability so that UI elements get drawn at the correct size.
Oh god I hope not. Standard 13" resolution at 2800x1800? So that's "retina" for 1400x900... I much rather have a regular 1680x1050 at 13" than a 2800x1800 "retina"... Current MBA is plenty sharp, I would like more on screen real-estate please...
Apple leads and the rest follows
A tv is actually retina, you can't see pixels on a TV, you watch tv far away form the screen already
All this talk about super-high resolution screens is great, but what happens if/when web sites start using super-high res images??? Slower web loads, longer downloads, more bandwidth = we burn through our data plans for mobile, and we make a small dent in our home bandwidth limits as well.
And unless we drop the web and just use apps to connect with sites, where the developers can have more control over their UI, web sites are going to look really bad, especially sites where people upload content, etc. Older web sites that are not updated anymore will look awful, and you run into so many issues.
I don't know how this is going to work. If I have to triple the size of all the transparent PNG files I use on my sites, those are going get crazy really quick. You would eat up your 2GB data plan in a heart beat.
High-res stuff works best when it's the complete package, like an app. But the web is different. The web will instantly suck in high-res, and most sites will never look good again.
Furi0usBee