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Apr 12, 2001
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Since iOS 10.1, when a user opens an old 32-bit app on a newer iPhone, iPad, or iPod touch, Apple has reinstated a warning that the app may slow down the device until the developer updates it to improve its compatibility. The apps are still fully usable, however, despite the possible performance issues.

appshopper_needs_updated-800x506.jpg

On iOS 10.3 beta, Apple has tweaked the wording of that warning to note that 32-bit apps "will not work with future versions of iOS," suggesting that iOS 11 could be the first software update to support 64-bit apps only. "Future versions" is unsurprisingly vague, however, so the exact timeline remains unclear.

Apple has supported 64-bit apps since the iPhone 5s launched in September 2013. The company required that all new apps support 64-bit architecture as of February 2015, and all updated apps since June 2015, but a number of older 32-bit apps that have not been updated in years remain available on the App Store.

iOS devices with a 64-bit chip include the iPhone 5s and newer, iPad Air and newer, iPad mini 2 and newer, and sixth-generation iPod touch.

In September, Apple said it would begin removing problematic and abandoned apps from the App Store, including those that no longer function as intended or follow current review guidelines, and others lacking compatibility updates for a long time. By October, it was reported some 50,000 apps had already been removed.

Article Link: iOS 10.3 Beta Says 32-Bit Legacy Apps Will Not Work With Future Versions of iOS
 
I hope that this will lead to Apple purging apps from the App Store that do not conform to this requirement. Too many obsolete apps continue to generate revenue for developers despite them not having any inclination to update them to newer standards. Developers either need to get with the times or get off the train.
 
That's how your ecosystem thrives.

All 64 bit and no turning back, on Android screens in 2021.
 
This sucks for me. I have quite a few 32-bit apps that still work fine but that simply haven't been updated. The developers are either no longer around or have moved on to other things. But I paid for those apps. I've already lost a few due to obsolescence. I'll either have to re-think how I spend money on the App Store or just realize that I'll get only a couple of years out of the apps I buy.
 
To think of it from a DRM perspective, all those 32 bit apps you purchased... you will have no access to them because Apple axed 32 bit all together. That's DRM. Your purchases are not yours after all. You are at the mercy of the company who enforces the DRM.

Developers being lazy is not a valid reason. Not everyone has to be like Facebook to routinely update their app with junk lines of code and keep on bloating it till it explodes.

I will have to upgrade my 5 year old CCTV camera system which will cost me $1000 because their remote app is 32bit and very old. It may stop working in iOS 11.

Now I will lose $1000 because of DRM.
 
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I hope that this will lead to Apple purging apps from the App Store that do not conform to this requirement. Too many obsolete apps continue to generate revenue for developers despite them not having any inclination to update them to newer standards. Developers either need to get with the times or get off the train.

Uh, what? I used to distribute through the app stores. Pretty much every app cost me more money than I ever made from it, thus why I stopped. The financial performance of my apps were pretty typical, from my understanding. Most developers make next to nothing. The best most people get is they get their $100 annual developer fee that Apple charges back. Divide the income over the hours they work and you find they were effectively paid $0/hour.

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Is there any way for me to find out which apps installed on my iPhone are still 32 bit?
 
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