i wish this wasn't exclusive to ipad...i have no ipad!!!!!!!!!!!!!!!!
The iPad of choice for kids has always been the iPad 2, .... Maybe it's time to spring for new machines, which again would be easier if they offered some lower-cost entries.
Yes. This is essentially a proof of concept that xcode on ipad could work. They will now kill two birds with one stone: get a bunch of youngsters to learn swift, and beta-test the programming keyboard and UI.
One more reason for Apple to neglect OS X (sorry, macOS)One step closer to xcode on ios!
Sadly, no, and for no legit tech reason it seems to me since Swift does work on the iPad 2. But per Apple's own Playgrounds press release:
"Playgrounds is compatible with all iPad Air and iPad Pro models and iPad mini 2 and later running iOS 10."
Think of it as as quick learn language course like Pimsleur or Rosetta Stone but for Swift rather than, say, Italian. It gets you familiar with the syntax and use and then you have enough knowledge to have a basic "conversation" be it with an Italian or a code editor, as the case may be.
One more reason for Apple to neglect OS X (sorry, macOS)
Shouldn't you wait until she is out of diapers?
Can we get an adult version?
You mean iCode?Is it just me that thought, when this was announced, that we're now one step closer to XCode for iPad?
Probably the iOS 10 requirement--it doesn't run on anything without a Lightning port. Either that or they don't want budding programmers to be dissuaded by waiting for a five-year-old tablet on every keystroke.![]()
Seriously, have you actually used Rosetta Stone? It's great at getting you used to hearing some basic words and sounds but if you think you are going to be able to have any form of conversation after going though it think again! I spent about 18 months going through all the levels of Spanish - and then I realised would I need to learn Spanish the normal way if I ever wanted to speak it - by going to lessons.
The only problem with the demo showing its use to teach kids is that now many people are assuming it is just for kids.
It may have to do with the GPU capabilities which are much, much more limited on earlier iPads. And earlier devices won't support Metal at all, which SpriteKit/SceneKit use. The newer graphics APIs with multi-texturing also require more RAM, which again, older devices won't support. Consider, for example, the "Byte" exercises with the 3D world, those could easily run terribly or not at all on an iPad 2. They may also have different hardware capabilities, such as lack of Siri/voice input, lack of cameras, etc. So then you'd have to fragment the courses into those that work on certain devices, which gets really messy.Sadly, no, and for no legit tech reason it seems to me since Swift does work on the iPad 2. But per Apple's own Playgrounds press release:
"Playgrounds is compatible with all iPad Air and iPad Pro models and iPad mini 2 and later running iOS 10."
Kind of silly if kids are a large target here. Maybe Apple could whisper to your school's IT (or "IT" as the case may be) how to install it in "unsupported" iPads.
And kids at heart. I have no problem with it.
I don't either. But it would be a shame if people ignored it thinking its "just for kids".
Sadly, no, and for no legit tech reason it seems to me since Swift does work on the iPad 2. But per Apple's own Playgrounds press release:
"Playgrounds is compatible with all iPad Air and iPad Pro models and iPad mini 2 and later running iOS 10."
Kind of silly if kids are a large target here. Maybe Apple could whisper to your school's IT (or "IT" as the case may be) how to install it in "unsupported" iPads.
I don't either. But it would be a shame if people ignored it thinking its "just for kids".
Can we get an adult version?
The only problem with the demo showing its use to teach kids is that now many people are assuming it is just for kids.
I must admit at first look I thought "oh it's a kids thing, I really wanted to do this". I can't code. <snip> However, even though it looks like it's for kids I'm going to try it. I'm not sure I have the patience to learn to code, but I want to give it a shot.
Right, but bottom line it's a teaching tool, not a code editor. You make it sound like language learning systems like Rosetta Stone are not sophisticated or used for serious purposes. But in fact the U.S. State department uses it to teach diplomatic staff the native language of the country they will be working in.
Well, I never addressed the capabilities of Rosetta Stone etc, but the Playgrounds app is more than a teaching tool. Yes, the playground demoed was a teaching tool, but that's just one sample playground shipped with the app. Any number of playgrounds re possible.
One wouldn't say the iPhone is just an music player because when it was unveiled, they demoed a music-plating app.
I don't follow your analogy or argument. The iPhone was not originally introduced as "just a music player." That would be an iPod.