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Still can't understand why they can't (or won't) update individual apps through the App Store. This should've been a quick fix just for calculator app, but now we have to wait for 4-5 more betas before release.
Exactly, this would have been a great method of leveraging the App Store to resolve individual iOS embedded apps when needed. No need to wait for a major iOS release to get this fix included.
 
Wow, that's truly pathetic. But I never did notice it, since I rarely use the calculator app. Makes me feel less incompetent at least.
 
Still can't understand why they can't (or won't) update individual apps through the App Store. This should've been a quick fix just for calculator app, but now we have to wait for 4-5 more betas before release.

Exactly, this would have been a great method of leveraging the App Store to resolve individual iOS embedded apps when needed. No need to wait for a major iOS release to get this fix included.
The assumption there would be that the fix was simply something in the app itself and didn't involve something outside of it (like some system library/framework or something else of that nature).
 
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Quite likely this was addressed before all of that given that this beta was already something that was going through internal testing and getting ready to be released to developers (and public beta testers) for at least a little while now.

The issue it seems wasn't with the basic math and math functionality itself but with UI animation interaction which might very well be part of some more centralized library/framework somewhere that had a bug that surfaced when it was used in some fashion that the calculator ended up using it.

Much worse things existed even under Steve Jobs, so that part of it all is rather moot. As adding it to 11.1 or getting it done faster, without really knowing what was involved in the fix (yes, sometimes simple UI interactions are actually much deeper and more involved in changing as they could have effects on other things that might use them as well, for example), and how that could have delayed 11.1 (which would have resulted in more complaining about 11.1 with various other more important fixes/changes not coming out sooner).
Wow fixing a calculator in 3 months with the assets of a trillion dollar software company sounds challenging. Amazing how they are even able to get iOS to boot up. Well the way things are going, they may not be able to do so in the near future...
 
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This was reported on Reddit way before MacRumours found out lol
Realistically speaking it was being discussed here quite a bit before an actual article was put up: https://forums.macrumors.com/threads/calculator-app-is-unusable.2078357/ (and mentions of the issue go back even further into iOS 11 beta stage).
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Wow fixing a calculator in 3 months with the assets of a trillion dollar software company sounds challenging. Amazing how they are even able to get iOS to boot up. Well the way things are going, they may not be able to do so in the near future...
We can complain about the realities of the software development lifecycle, similar to complaining about the fees we have to pay for this or that here and there, and many other things in life basically, but none of that really changes the reality of things being what they are.
 
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11.2 beta is already out and 11.1 final hasn't been publicly released? Is this common practice for Apple?
 
Wow fixing a calculator in 3 months with the assets of a trillion dollar software company sounds challenging. Amazing how they are even able to get iOS to boot up. Well the way things are going, they may not be able to do so in the near future...

All the money in the world doesn’t make software projects suddenly abide by different rules, so that part is irrelevant.
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11.2 beta is already out and 11.1 final hasn't been publicly released? Is this common practice for Apple?

It happens occasionally. Probably just a matter of hours, days at most, until 11.1 final. I think there was a time where 8.2, 8.3 and 8.4 builds were available in parallel.
 
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Makes you wonder why it always has to come to this first for certain seemingly obvious issues to be resolved.
It might not have come to that given that this was reported and was known sometime before all of that and quite likely was addressed before all of that given that this beta was already something that was going through internal testing and getting ready to be released to developers (and public beta testers) for at least a little while now.
 
In all versions of iOS 11 prior to iOS 11.2, a calculator animation causes some symbols to be ignored when entered in rapid succession. As an example, if you tap 1+2+3 and then hit the equals sign quickly, animation lag is likely to case the result to be 24 instead of 6.

Was there anyone else that thought of the Therac-25 with this problem?

https://en.wikipedia.org/wiki/Therac-25

"The failure only occurred when a particular nonstandard sequence of keystrokes was entered on the VT-100 terminal which controlled the PDP-11 computer: an "X" to (erroneously) select 25 MeV photon mode followed by "cursor up", "E" to (correctly) select 25 MeV Electron mode, then "Enter", all within eight seconds.[6] This sequence of keystrokes was improbable, and so the problem did not occur often and went unnoticed for a long time.[4]"
 
It might not have come to that given that this was reported and was known sometime before all of that and quite likely was addressed before all of that given that this beta was already something that was going through internal testing and getting ready to be released to developers (and public beta testers) for at least a little while now.
This could have been fixed during the iOS 11 beta cycle or during the beta cycle of 11.1 at the latest. The question is why it apparently didn‘t get Apple‘s attention for so long (like so many other things that are reported only to be ignored)
 
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This could have been fixed during the iOS 11 beta cycle or during the beta cycle of 11.1 at the latest. The question is why it apparently didn‘t get Apple‘s attention for so long (like so many other things that are reported only to be ignored)
What we are saying is that it would have been nice if it was fixed sooner, or wasn't even there to begin with, but it's harder to make a call as far as when it could have been fixed not knowing the details of it all (on technical side, as well as business side as well, given that it all plays a role). For example, the assumption there would be that the fix was simply something in the app itself and didn't involve something outside of it (like some system library/framework or something else of that nature) that might have required more changes and more testing. It also doesn't factor in other business needs as far as other things that are being worked on and timelines and and all of that. Not having something addressed sooner doesn't necessarily mean that it's being ignored.
 
Still can't understand why they can't (or won't) update individual apps through the App Store. This should've been a quick fix just for calculator app, but now we have to wait for 4-5 more betas before release.


It's funny, way back in the iOS 7 WWDC announcement, I could have sworn they mentioned a feature to update individual apps that were integrated with iOS. I guess that didn't get off the ground. There was also a feature that when you cleared a notification on one devices, it cleared them on all.
 
It's funny, way back in the iOS 7 WWDC announcement, I could have sworn they mentioned a feature to update individual apps that were integrated with iOS. I guess that didn't get off the ground. There was also a feature that when you cleared a notification on one devices, it cleared them on all.

There were also panoramic wallpapers, which never made it to final.
 
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