I’d imagine Nintendo... given Apple clearly has no problems with activating competitors controllers for MFi functionality.Do we know if this is Apple or Nintendo lagging?
I’d imagine Nintendo... given Apple clearly has no problems with activating competitors controllers for MFi functionality.Do we know if this is Apple or Nintendo lagging?
nearly unquestionably nintendo. they're not a very pro-sumer company.Do we know if this is Apple or Nintendo lagging?
My opinion: Adaptive triggers can be great, can be. Games have to support the feature and most of what's available right now doesn't. Sony's adaptive triggers are not a reason to get the controller for Apple's ecosystem since it won't function. Even if it get's adopted in the future, devs still have to implement it in their games. I think it would be cool to have since a heckuvalot of Apple's game catalog would benefit from adaptive trigger functionality. Would Sony allow that to happen? Who knows. Until then, adaptive triggers isn't a plus or minus in the decision making process of choosing a controller for Apple's ecosystem.Did you try ps5? It’s an amazing controller, haptic triggers are the thing!
it's hard to overstate how fantastic it is. the haptic feedback is on point, and the trigger intensity makes an actual difference to immersion.Apparently the PS5 controller is the biggest breakthrough of this generation. Would be cool if Apple developers could use all the crazy things it can do but unlikely.
You're right, both of them make overpriced gadgets so it should be a possibility. Apple seems to be slightly better in quality though.Neither does Tesla. They still got The Witcher 3 and Cyberpunk on a car.
Oceanhorn 2 is pretty cool though, I guess...
Did you try ps5? It’s an amazing controller, haptic triggers are the thing!
You're absolutely right. The PS5 controllers are crazy.Did you try ps5? It’s an amazing controller, haptic triggers are the thing!
New games will probably be released in the fall when new Apple TVs will be released.Cool, now how about some good games?
Expect support in the 11.3 beta, whenever that gets released.have they added support to big sur yet?
Microsoft/Mojang pulled it from Apple TV. The player-base just wasn't there.Nice, good to see this happened fairly quickly given that these are going to be the go to controllers for millions going forward.
I recently tried to see if I could play Minecraft and was surprised to see it's not on Apple TV. C'mon Apple/Microsoft, it's the perfect game for it.
Thanks for letting me know.Microsoft/Mojang pulled it from Apple TV. The player-base just wasn't there.
Main theme is a rip off muse starlight thouthe music in astros playroom in insanely good
cooling springs music, memory meadows to name a few
and also that game is where I tried the haptic feedback from PS5 controller and it’s something XBOX should learn from
But I have a Sony ps5 so I already have a dual sense controller and don’t need to buy anything else... will never buy the Xbox one/series,My opinion: Adaptive triggers can be great, can be. Games have to support the feature and most of what's available right now doesn't. Sony's adaptive triggers are not a reason to get the controller for Apple's ecosystem since it won't function. Even if it get's adopted in the future, devs still have to implement it in their games. I think it would be cool to have since a heckuvalot of Apple's game catalog would benefit from adaptive trigger functionality. Would Sony allow that to happen? Who knows. Until then, adaptive triggers isn't a plus or minus in the decision making process of choosing a controller for Apple's ecosystem.
Get the Dualsense if you like Sony's button layout. Get the MS controller if you like the XBOX layout. Since Sony changed the ergonomics of the controller to be more like MS, the comfort level is a toss up imo.