Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Ok. Before I found it'd only be ~200 MB I thought that maybe it'd be continously writing to storage, which I thought was going to wear a hole through it pretty quickly (rewriting that same 200 MB for an hour means you've written to it... 240 times.
My PS4 records continuously and stores up to 15 minutes - and I doubt it's all stored in RAM (although it's not impossible).
 
  • Like
Reactions: George Dawes
Would be nice to be able to increase the buffer to 5 to 10 minutes or longer like in Windows 10. Have plenty of RAM to spare.

I also find it useful outside of games for retracing my steps. 👣
 
15 seconds isn’t a long time. That would be enough to show you getting a trophy (what the PS5 does) but beating a boss?
 
  • Like
Reactions: mhnd
Cool stuff but 15 seconds? Hope they bump it up to at least 30

If the Nintendo Switch can manage that surely the latest Apple devices can
 
My PS4 records continuously and stores up to 15 minutes - and I doubt it's all stored in RAM (although it's not impossible).
Another option is to just store the data needed to re-render the past 15 minutes. But that'd require the game engine to be written to support that.

Also, re-rendering 15 minutes of gameplay footage would probably result in a ~15 minute pause when you decide to save.

So yeah, it's probably continuously writing to storage.

I think drive failure is probably going to be common on the PS4 in a few years, but... IDK. Having a hard drive fail on a game console seems way more acceptable to me than having it fail on a computer.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.