iOS 8.3 is breaking Apps (mainly games)

Discussion in 'iOS 8' started by Charliebird, Apr 17, 2015.

  1. Charliebird, Apr 17, 2015
    Last edited: Apr 17, 2015

    Charliebird macrumors 6502a

    Joined:
    Mar 10, 2010
    #1
    After I upgraded my iAir 2 to iOS 8.3 I started having issues with XCOM:EW. My main issue is that the app periodically makes a loud crackling noise. I've seen reports of other Apps breaking from iOS 8.3 as well. There are reports of Oddworld: Stranger's Wrath breaking in iOS 8.3 as well as other games using the unreal engine 3. Now an App developer has cancelled all of his iPad projects because iOS 8.3 breaks them. I tried opening a ticket with Apple but the only thing they want to do is replace my iPad with a refurb which isn't going to fix a thing.

    Does anyone have a clue what exactly is going on with iOS 8.3?
     
  2. RoboWarriorSr macrumors 6502a

    Joined:
    Feb 23, 2013
    #2
    I'm guessing like what happened with The World Ends with You, many games are not coding the save paths, files system correctly. Remember several disk explorers for iOS were/are broken since Apple changed them. Before blaming Apple, in their documentation they specially ask developers to not hard code their app/game file systems so in the likely hood of Apple changing them, the users will not be affected. As for the other games, Apple does have a tendency for breaking engines, as so far I've noticed every single unreal engine game was broken with every almost every major update but not a .x update. Not sure what can be done about them, but I remember reading that iOS and Mac share similar kernels and considering the last Yosemite update increased performance for games, that might have broken game engines for iOS devices.
     
  3. Charliebird thread starter macrumors 6502a

    Joined:
    Mar 10, 2010
    #3
    I guess I'm surprised how numerous the .x updates have become. They're also grown in size and scope. The beautify of IOS development used to be it's relative stability. Apple had thrown that out the window with iOS 8.
     
  4. Interstellar macrumors newbie

    Joined:
    Apr 16, 2015
    #4
    Nothing's happening with 8.3. There might have been some changes that made some things break, but that's the reason Apple employs a lengthy beta period.

    The SpiderWeb Software devs have no excuse and I think they're giving up either because the game didn't sell or they can't be bothered to fix a few minor issues.
     
  5. RoboWarriorSr macrumors 6502a

    Joined:
    Feb 23, 2013
    #5
    Agreed, it's not like Apple pulls the update out of thin air, that's what the beta are for. And Apple has documentation on how to best program an app/game so there's a less likely chance of it being disabled in future updates.
     
  6. Matheew944 macrumors regular

    Joined:
    Feb 16, 2015
  7. Interstellar macrumors newbie

    Joined:
    Apr 16, 2015
    #7
    Your case is unusual, mate. 8.3 is widely regarded as what 8 should have been to start with.
     
  8. sanke1 macrumors 65816

    sanke1

    Joined:
    Nov 9, 2010
    #8
    Widely regarded?

    No it's not.
     
  9. sunking101 macrumors 603

    sunking101

    Joined:
    Sep 19, 2013
    #9
    iOS8 in general yes, but iOS 8.3 is by far the best variant.
     
  10. richwoodrocket macrumors 68020

    richwoodrocket

    Joined:
    Apr 7, 2014
    Location:
    Hamburg, NY
    #10

    I have very few complaints about iOS 8.3.
    Where's your evidence?
     
  11. I7guy macrumors G5

    Joined:
    Nov 30, 2013
    Location:
    What Exit?/Saguaro Country
    #11
    8.3 is widely regarded.
     
  12. Interstellar macrumors newbie

    Joined:
    Apr 16, 2015
    #12
    Yes it is.
     
  13. luke lau macrumors regular

    luke lau

    Joined:
    Jan 25, 2015
    Location:
    Belfast
    #13
    It consists of a handful of CarPlay improvements and a new emoji keyboard how can it be this controversial

    ----------

    This is a problem on the developers' half if it's to do with their software. In terms of actual API changes, core audio had quite a few changes so that might explain the noises you're hearing?
     
  14. Charliebird thread starter macrumors 6502a

    Joined:
    Mar 10, 2010
    #14
    Interesting. Thanks for providing actual insight. :) It's a messy situation because the developer points the finger at Apple and Apple points the finger right back. As a consumer I just want my stuff to work.
     
  15. luke lau macrumors regular

    luke lau

    Joined:
    Jan 25, 2015
    Location:
    Belfast
    #15
    Couldn't have said it better myself. In case you're curious here's a link to the API differences https://developer.apple.com/library.../General/iOS83APIDiffs/modules/CoreAudio.html
     

Share This Page