iOS 9 vs iOS 8.4.1 unresponsiveness due to input-blocking

Discussion in 'iOS 9' started by trifid, Dec 2, 2015.

  1. C DM macrumors Sandy Bridge

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    Oct 17, 2011
    #751
    Seems like the concept of what "proof" is, is still an unknown/ignored one.
     
  2. Radon87000 macrumors 604

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    Nov 29, 2013
    #752
    Can you NOT see iOS 10 taking a longer time than iOS 9 by almost as much as 42% in some cases?Do you want me to post another slide where iOS 8.4.1 is just as much faster than iOS 9?Taken cumulatively do you know what this means?
     
  3. C DM macrumors Sandy Bridge

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    Oct 17, 2011
    #753
    It certainly doesn't mean what you think it means just because you think so.
     
  4. Radon87000 macrumors 604

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    Nov 29, 2013
    #754
    Then can you please explain the numbers above
     
  5. Bladery macrumors 6502

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    #755
    Of course this shows how Apple slows down older devices! Period.
     
  6. trifid thread starter macrumors 68000

    trifid

    Joined:
    May 10, 2011
    #756
    Not related to input-blocking necessarily though it affects it indirectly, but I notice more stuttering and hiccups in real life usage with iOS10 than 9 when having stuff like maps or spotify in the background and multi-tasking (iPhone 5s). And using 3rd party keyboard gboard on iOS10 takes quite a hit too.
    So that video above and most youtube videos don't truly show the real slowdowns, stuttering, etc.
     
  7. Bladery macrumors 6502

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    Apr 12, 2015
    #757
    Yeah, me too. It's not bad but let's wait for 10.1
     
  8. trifid thread starter macrumors 68000

    trifid

    Joined:
    May 10, 2011
    #758
    'iPhone 7 World's fastest phone not as responsive as it could be due to input-blocking'
     
  9. Dreamliner330 macrumors 6502a

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    Sep 1, 2011
    #759
    Yep. Then people respond "oh who's going to do that?"

    To which I reply simply "it didn't do that before."

    Very frustrating.
     
  10. trifid thread starter macrumors 68000

    trifid

    Joined:
    May 10, 2011
    #760
    And this is part of the reason of why I hate 3D touch:

     
  11. Dreamliner330 macrumors 6502a

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    Sep 1, 2011
    #761
    In the world of long-press, 3D Touch doesn't make sense. I actually wish I could change 3D Touch actions to Long-press actions since I don't like pressing as hard as necessary to engage 3D Touch.

    I find it quite laughable Apple simply replaced 3D Touch with Long-press to maintain compatibility on older phones (example: the send methods in messages).

    I also know people who press that hard all the time.
     
  12. C DM macrumors Sandy Bridge

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    Oct 17, 2011
    #762
    Unfortunately in all kinds of places where long press would be useful to simulate 3D Touch it's actually not being used like that.
     
  13. Act3, Sep 18, 2016
    Last edited: Sep 18, 2016

    Act3 macrumors 68000

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    USA
    #763

    Maybe share this post in the iPhone 7 forum to get more exposure on this. The more that see this and provide feedback to apple, greater chance of it getting it improved.
     
  14. trifid thread starter macrumors 68000

    trifid

    Joined:
    May 10, 2011
    #764
    Just wanted to do a quick follow up to this saga.

    I've switched to an iPhone SE which came sealed with iOS9.3.3 out of the box. I went ahead and did a jailbreak since luckily that's the last version where it's possible.

    I've installed two utilities:

    1. Mikoto: removes input-blocking in the clock-app example and similar cases (though it doesn't work everywhere, Mail for example), and also disables the nagging update notifications.

    2. Speed Intensifier: Speeds up and/or removes animations OS-wide. This is great! No more animation/input-blocking fiascos... for the most part.

    iOS is now A LOT more livable. Only issue I'm now stuck in iOS9 until a jailbreak is made available for iOS10, if ever. But it's definitely worth it.



    [​IMG]
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    [​IMG]
     
  15. duffman9000 macrumors 68000

    duffman9000

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    Deep in the Depths of CA
    #765
    I miss the bug that removed system animations. It was like iOS on nitrous every where .
     
  16. trifid thread starter macrumors 68000

    trifid

    Joined:
    May 10, 2011
    #766
    An update on this saga... I currently installed iOS11 beta, and the input-blocking issue has been greatly improved! In particular when switching among apps fast, input is no longer dismissed while an animation is in progress.

    There are improvements in animation speed in general, and also the splash icons animation has been replaced by a much snappier one.

    Wow.

    I can't believe Apple finally saw the light, it validates everything discussed in this thread. Incredible.
     
  17. Bladery macrumors 6502

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    Apr 12, 2015
    #767
    I installed it too.

    But still, there are areas where Apple still didn't fix input blocking
     
  18. imagineadam macrumors 65816

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    Jan 19, 2011
    #768
    Really? Is it back to like the iOS 8.4 days? I guess I've trained my brain to wait and the animations in iOS 10 were quicker than 9 and it hasn't bothered me as much as it first did. But that sounds great. Still think I'll be leaving my 7 on iOS 10 though to keep the speed.
     
  19. trifid thread starter macrumors 68000

    trifid

    Joined:
    May 10, 2011
    #769
    If you can believe it it’s actually better than 8.4.1 when it comes to switching apps via home screen, because not only does it allow input through animation but also it will cancel animation if you interact fast enough.
    --- Post Merged, Jul 18, 2017 ---
    True, input-blocking is still present for example in the clock app and similar areas. I guess Apple engineers aren’t fast enough, it’ll take a while.:rolleyes:
     
  20. Act3 macrumors 68000

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    USA
    #770
    give it time, I'd bet someone already has turned this into Apple as a bug. Hopefully it will be like that when final release comes out.
     

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