It'll be interesting to see how long it takes developers to really start pushing this new graphics hardware; my money is on it being a while. The selling price of phone and tablet games has already been established at a level a lot lower than either living room or mobile consoles. I think developers will try to make up for this with quantity and to do this they will have to keep their baseline hardware low. If they create a game that only works well on Tegra2 or iPad2 level hardware then currently they'll have a tiny market. Even in a year's time I doubt this sort of hardware will be in the majority if you look at both phones and tablets.
I don't know.
Tell me, if you were a developer, would you like to release the 1st game that fully took advantage of all the power in the iPad2 ?
Meaning your app would be THE essential download for everyone who bought an iPad2 as it was the only one that really showed people what could be done.
I'd like to be that dev