iOS manages lack of storage horrendously

Discussion in 'iOS 5 and earlier' started by chizzer2003, Jan 19, 2012.

  1. chizzer2003 macrumors member

    Joined:
    Oct 2, 2010
    #1
    Does anyone else agree that when your device is running low on storage (ie: 0-1.5GB which isn't even that low!) it deals with it badly. For example, if I were to have just over 1GB left on my iPad and a real racing update came through, it wouldn't let me download that update even if I were to have more than the amount of required space left, on TOP of the amount of space the app is taking up on my device. It also pops up no message or alert when one is trying to download any app which they do not have enough space for, rather just remaining idle when the download button is pressed, leaving the user guessing what the problem could be. All these little issues account for a poor experience when dealing with low amounts of storage space on iOS.
     
  2. Intell macrumors P6

    Intell

    Joined:
    Jan 24, 2010
    Location:
    Inside
    #2
    iOS handles it very well. What doesn't handle it well are unenlightened users. When downloading an app update, iOS saves the app's data in a folder called Safe Harbor. It then deletes the app and starts downloading the update. The update is a zip file that is the size listed in the App Store. iOS then unzips the update. The update itself is not the size listed in the App Store. Notice the App Store says "Download size". With the zip compression, the app is a much smaller in its download format then it is when fully unzipped. Once the unzipping is complete, the update zip is deleted and the app's data that was stored in the Safe Harbor folder is restored to the app's directory.
     
  3. GraphicsGeek macrumors 6502a

    Joined:
    Sep 19, 2008
    #3
    Aaaaaand </thread>
     
  4. chizzer2003 thread starter macrumors member

    Joined:
    Oct 2, 2010
    #4
    That doesn't mean anything, that's just the process it goes through updating
     
  5. Eddy Munn macrumors 6502

    Eddy Munn

    Joined:
    Dec 27, 2008
    #5
    What do you suggest should be done then?
     
  6. shotts56 macrumors 6502

    Joined:
    Sep 23, 2008
    Location:
    Scotland
    #6
    That doesn't sound like it handles very well at all. I share the OP's frustration - you shouldn't have to delete music & videos to install an update, and then put the music & videos back on once the update is installed. That's just not user friendly, which is what Apple is supposed to be all about.
     
  7. Daveoc64 macrumors 601

    Joined:
    Jan 16, 2008
    Location:
    Bristol, UK
    #7
    They could delete the old App, preserving the "Documents" folder and then install the new App.

    That should be quite easy to do without resulting in a loss of data.

    Might cause some problems if the download/installation is interrupted.
     
  8. roxxette macrumors 68000

    roxxette

    Joined:
    Aug 9, 2011
    #8
    Hmm i have never had problems with storage but like TS said it really needs a better work to deal with or atlest just pop up a warning msg or better yet just dont let the download proceed
     
  9. Furifo macrumors 6502

    Joined:
    Jun 1, 2010
    #9
    I do agree that this can sometimes be a tad frustrating. This coupled to the fact that, day by day, apps in general are getting bigger in size was one of the reasons that I decided to spend a little extra money and go for a 32gb iPad over a 16gb.
     
  10. Bernard SG macrumors 65816

    Bernard SG

    Joined:
    Jul 3, 2010
    #10
    A work around would be to download the big updates on iTunes and syncing with a Mac/PC?
    Agree that it defeats the idea of 'PC-free' but it's better than nothing.
    You should pose the problem at Apple's website in the feed-back pages.
     
  11. Tiptizzle macrumors 6502

    Joined:
    Apr 22, 2011
    #11
    But there still needs to be enough room to have the zip file and the full uncompressed app on the device at the same time....they could allow you download uncompressed, I suppose...but then it may be ver th 3G limit of 20MB. Also, does the iPhone use swap files, or when you are out of memory that's it?
     
  12. jeremyshaw macrumors 6502

    Joined:
    Oct 29, 2011
    #12
    Afaik, it tells the oldest open tasks to shut up and commit their state to memory, then kills the task. If task doesn't support multitasking API... then it will completely die.
     
  13. The Phazer macrumors 68030

    Joined:
    Oct 31, 2007
    Location:
    London, UK
    #13
    That's a really clumsy way when the likes of, say, Infinity Blade require you to keep 2GB of your device free to install.

    Phazer
     
  14. Comeagain? macrumors 68020

    Comeagain?

    Joined:
    Feb 17, 2011
    Location:
    Spokane, WA
    #14
    Your talking about something different. We're talking about updating apps, not just using them.
     
  15. Richardgm macrumors 6502a

    Richardgm

    Joined:
    Aug 1, 2008
    #15
    OP, your subject for this thread is exactly how I phrased my bug report to Apple last week.

    I've experienced the same issues you have had with downloading. But to make matters worse, thinks get wonky when you're low on space (not so low that iOS tells you) and you're using the "Open in" feature with a large file.
     

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