iOS payment

Discussion in 'iOS 6' started by lorenz.dbmanila, Jul 31, 2013.

  1. lorenz.dbmanila macrumors newbie

    Joined:
    Jul 31, 2013
    #1
    I want to create an iOS app like YouTube's, that buffers videos in the app. Most of the movies are free but others needed some payment. The question is, should I use in-app purchases for the paid movies or 3rd party for credit card payment?:confused:

    can i just use 3rd party credit card payment??
     
  2. old-wiz macrumors G3

    Joined:
    Mar 26, 2008
    Location:
    West Suburban Boston Ma
    #2
    I'm pretty sure Apple will require you to use in-app so Apple gets their cut.
     
  3. lorenz.dbmanila thread starter macrumors newbie

    Joined:
    Jul 31, 2013
  4. ~Ks383~, Jul 31, 2013
    Last edited: Jul 31, 2013

    ~Ks383~ macrumors 6502

    Joined:
    Jul 6, 2011
    #4
    They are saying that Apple frowns upon methods that circumvent using in app purchases to add items/features to your app. For example, the e-book reader apps on the app store used to have a way in which you could circumvent using in app purchases to purchase books. Apple updated their rules in order to stop that so they (Apple) would get 30% on any purchases made, just like they do on app purchases.
     
  5. old-wiz macrumors G3

    Joined:
    Mar 26, 2008
    Location:
    West Suburban Boston Ma
    #5
    As Ks383 says, Apple expects a cut of anything purchased via your app. Your only choice is in-app. Credit card is not going to pass Apple rules.
     

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