I welcome this, but I’d love to see the opposite too, Logic Pro X for iPad!![]()
I'm going to wait and see on this one. Initially I was enthusiastic but then I realised that some (or many) users might not realise it was an App written primarily for iPad and decide to vent and moan in the reviews about the "weird non standard interface". I'll let the eager ones get burned there first.
On top of that there is also all the 3rd party frameworks which I know won't compile for MacOS since I've already tried using Steve Troughton-Smith's marzipanify.
So not as simple as just clicking on the MacOS radio button in Xcode.
It has potential but I think it needs until WWDC'20 to mature in code and user expectations.
Speaking of all this, it would be nice for kids if Apple were to release a Mac version of Swift Playgrounds. While we’re at it, I’d love to see XCode for iPad Pro.
What has anything of this to do with the underlying CPU architecture?There's nothing you can say that will get me not to believe Apple isn't going to switch to ARM.
I wonder if that means developers will still charge for the Mac app version as a sister purchase to the iPad one as they currently do like omnifocus etc
While the Mac and iPad remain distinct products, Apple continues to bridge the gap between its desktop and mobile platforms. In 2014, for example, it introduced Continuity features like Handoff and Universal Clipboard that enable more seamless experiences across the Mac, iPad, and other Apple devices.
The next step in this process is Project Catalyst, which makes it much easier for developers to extend iPad apps to the Mac.
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Starting with macOS Catalina and Xcode 11, developers can create a Mac version of an iPad app using UIKit, an Apple framework that until now was intended solely for iOS apps. Adding macOS support to an iPad app is as easy as opening an Xcode project and clicking the Mac checkbox under General > Deployment Info.
While the Mac version of the app should run after the box is checked, this is not always the case, as the Xcode project may contain code that no longer compiles due to frameworks, APIs, or embeddable content that is incompatible with the Mac, according to Apple's developer documentation:Apple has instructions on how to remedy these compatibility issues.
iPad apps ported to macOS run natively on the Mac, utilizing the same frameworks, resources, and runtime environment as traditional Mac apps, according to Apple's developer documentation:Apple's updated Human Interface Guidelines are a helpful resource for designing and coding the ideal iPad app for Mac.
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DC Universe is an example of a Project Catalyst app coming to Mac
If this all sounds familiar, it is because Project Catalyst is Apple's public-facing name for this initiative, which has been referred to by its internal name of Marzipan until now. Apple's plans to allow iOS apps to easily run on Mac were first reported by Bloomberg's Mark Gurman over 18 months ago.
Apple provided us with a first glimpse of Project Catalyst when it brought the iPad versions of its Apple News, Home, Stocks, and Voice Memos apps to the Mac last year in macOS Mojave. Third-party developers are now able to follow suit in macOS Catalina, which will be released to the public in the fall.
Article Link: iPad Apps Are Coming to the Mac With Apple's Project Catalyst
There's nothing you can say that will get me not to believe Apple isn't going to switch to ARM.
Exactly. Actually Catalyst, coupled with the announcement of iPad OS, is sounding the death knell of the consumer Macintosh. I envision in 5 years, Apple will sell enhanced tablets as their consumer machines and Macs as their professional line (for creatives and developers). I see the iMac, Mac Mini, and non Pro laptops going away.
Not just from any desktop computer... from a $6000 computer with a $5000 monitor on a $1000 stand using a $100 add-on webcam. It's unapologetically the most expensive and pretentious selfie we've ever produced.
So finally being able to post to Instagram from a desktop computer.
Right. And, a hybrid iOS/macOS device (I call it the macPad) is absolutely never coming out either.There's nothing you can say that will get me not to believe Apple isn't going to switch to ARM.
I still don't see the benefit for the end-user. Why would I want countless single-purpose apps for macOS? Where's the advantage over currently available alternatives for Mac?
So finally being able to post to Instagram from a desktop computer.
Don’t see the need or have the desire.
For example, why in the world would I want to use the iPad versions of Affinity Photo or Designer on my desktop when the desktop versions are so much more intuitive therefore easier to use?
I know the world doesn’t revolve around my needs only, but I’d really like some solid reasons.
And why would a dedicated app in this case be a more desireable solution than a simple tab in the web browser?You assume facebook will jump in. This isn’t some kind of built in iOS app compatibility. It’s just a UI system to help developers if they choose to port over.
It would be nice to do it natively, but as someone else noted, there's not actually an iPad version of IG, it's just the phone version.
That said, if you want to post from your desktop, I know of two workarounds offhand. One is to use the lr/instagram plugin, which runs in Lightroom and works very well (I use it nearly every day). The other option is to use the Developer view in Safari for IG, but personally I find this much more cumbersome.
And why would a dedicated app in this case be a more desireable solution than a simple tab in the web browser?
And why would a dedicated app in this case be a more desireable solution than a simple tab in the web browser?
More reason for a MacOS tablet with touch and pen input.
Craig mentioned that edits can be made on an iPad, not sure if I misheard what he was saying.
You assume facebook will jump in. This isn’t some kind of built in iOS app compatibility. It’s just a UI system to help developers if they choose to port over.
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The examples you gave won’t likely jump in. At least not right away. They might for future updates.
This is mainly for folks that arne’t already doing a Mac version cause it was too hard to deal with creating two separate Uis etc.