cool app, hope the price is not so high.I didn't see anything decicated to iPad apps, so I figured why not start one.
Here is one that just debut on Gizmodo:
As far as I know, the Dev's are still under NDA's. The fact we are seeing any screenshots of iPad apps is a violation.I'm suprised more developers aren't pimping their new iPad apps. Not sure why they wouldn't. Posting screenshots and even putting up a preview video on YouTube would certainly seem like a good way to build some hype.
Aside from maybe games, I don't think iPad apps will be that much larger. Most iPhone content is zoomable at a higher resolution anyway. Many apps use standard interface elements already built into the iPad, so larger sizes for those pieces are irrelevant. Even custom UI pieces wouldn't add much more than a webpage's worth of graphical content, which should only be a few megabytes at most. I would say something like a bird guide, comic book, or similar; that has a lot of built-in high resolution content will probably be larger. How much larger? Hard to tell, but my best guess is 30-40% more than their iPhone counterpart. These apps won't be as common as traditionally text-based content apps, and most apps that serve up video will be streaming it anyhow (see new Yahoo! app).From the looks of that macstories.com site (so far at least) Apps are ranging from as small as 4mb (Brushes) to 20mb (Yahoo! entertainment).
I have to assume more in-depth programs or games will be larger.
Honestly, I'm more worried about storing all the content that I create with the apps. Between iWork, Brushes/Sketchbook, and some sort of image editor to enhance the RAW images imported with the camera connection kit, we could be looking at quite a bit of content. Lets hope that new file management system is implemented properly. I'd expect it to be fully functional by 4.0 at the latest.I've got 5.7GB of iPhone apps, mostly games... I do hope the iPad counterparts aren't too large, even double thats 11.4GB