ipad mini A5 question

Discussion in 'iOS Programming' started by perlsyntax, Nov 8, 2014.

  1. perlsyntax macrumors 6502

    Joined:
    Jan 10, 2014
    #1
    I got a iPad mini with A5 chip but my question is what can i program on it with iOS developer program?

    Will it work with things like metal OpenGL ES?

    i just worry it will not work with iOS programming but i thought my iPad mini had a A7 but i was wrong.

    I forgot it has iOS 8.1 on it.
     
  2. Chundles macrumors G4

    Chundles

    Joined:
    Jul 4, 2005
    #2
    Metal is only supported on the 64 bit processors (A7, A8 and A8X so far) - it's not compatible with the A5.
     
  3. perlsyntax, Nov 8, 2014
    Last edited: Nov 8, 2014

    perlsyntax thread starter macrumors 6502

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    Jan 10, 2014
    #3
    Then what supported then?
     
  4. Brian Y macrumors 68040

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    Oct 21, 2012
    #4
    Lots of things are supported, lots won't be. It's all in the documentation.
     
  5. perlsyntax thread starter macrumors 6502

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    Jan 10, 2014
    #5
    i just worry my iPad mini was not supported thanks.:)
     
  6. dejo Moderator

    dejo

    Staff Member

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    Sep 2, 2004
    Location:
    The Centennial State
    #6
    Metal and OpenGL ES are two separate frameworks.
     
  7. kage207 macrumors 6502a

    Joined:
    Jul 23, 2008
    #7
    You need a Mac to develop for iOS. Now, OpenGL ES is supported on iOS and Metal is for the 64 bit processors.

    Now are you asking if you can use your iPad mini as a test device to see how your apps perform that you are building?

    If you're asking about iOS programming as in working with Apps from the App Store, then you just have to look at the App Requiremets and see which devices it supports. Most Apps will be supported on your device though as some are built to run on lower iOS than iOS 8.
     
  8. perlsyntax thread starter macrumors 6502

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    Jan 10, 2014
    #8
    i was talking about iOS programming to.is there a link?
     
  9. kage207 macrumors 6502a

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    Jul 23, 2008
    #9
    If you want to write code for your iPad mini, so that you can build your own apps, you must be a register developer. You do this at http://developer.apple.com
     
  10. perlsyntax thread starter macrumors 6502

    Joined:
    Jan 10, 2014
    #10
    After you sign up do i need to setup my test device or do i have to wait for them?
     
  11. dejo Moderator

    dejo

    Staff Member

    Joined:
    Sep 2, 2004
    Location:
    The Centennial State
    #11
    Both. After you signup, you'll have to wait for Apple to approve your application. Then, once it's approved, you'll need to create a provisioning profile (among other steps) to allow your device to run apps you've setup for development.

    P.S. These questions are really more appropriate for your other thread.
     
  12. firewood macrumors 604

    Joined:
    Jul 29, 2003
    Location:
    Silicon Valley
    #12
    Almost everything, since it has iOS 8 on it. The vast majority of apps in the App store (except a few high end games) run on any device with iOS 8. If you can figure out how to program it, they'll run on your mini.

    No 64-bit builds or Metal though, since the Mini 1 only has a 32-bit CPU. Only OpenGL ES 2.
     

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