I believe that’s the idea. Probably higher yield as well for the regular A17 next year so they can use some of the binned A17 Pro chips.So next gens 16 iphone gonna be weaker than 15 pro likely.
I believe that’s the idea. Probably higher yield as well for the regular A17 next year so they can use some of the binned A17 Pro chips.So next gens 16 iphone gonna be weaker than 15 pro likely.
I've just had a look at Geekbench 6 results and the A15 is coming out at in the 2700-2900 region (single core) and 6800-7200 region (multicore), meaning that an M3 could show a 20-25% improvement over M2 (CPU).I think M3 will be better than this 10%/7% boost because with A17 we are looking at the improvement over A16. M2 was likely based on A15, so I think a more reasonable assessment of M3 improvements would be to compare A17 to A15.
if it s this way, then why the 14 pro and pro max have similar scores?Always been like that, ipad pro 11 always scored better than the 12,9 counterpart because of lesser pixel resolution, so it taxes the cpu less to drive all those pixels, same logic with pc games where the common practice is to lower resolution to get higher fps or be able to use higher quality settings (Ex. 1080p60 high settings/1080p144 medium settings or run at 4k30 medium settings). I remember the days where the first iphone SE with the A9 was considered a monster for gamming running faster than the mighty iphone 6S because the SE screen was so low res that it improved performance quite a lot compared to the higher res 6s.,
If it’s true that they bought TSMC’s whole 3nm capacity, they probably couldn’t put the A17 in everything even if they wanted to. Even once the release surge dies down, a significant chunk is probably going towards M3 chips.It's also about the cost. The new Apple A17 are manufactured on the 3nm TSMC process, which is much more expensive than the previous process for A16. So, it makes a lot of sense to keep the A16, as that chip still blows the competition away and delivers excellent performance. It can also be that TSMC didn't have the capacity to manufacture so many chips, that they could use them in all the phones, as Apple it the first customer on this process node, but I guess it's more of the cost issue.
It looks like the A17 Pro will only be used in the iPhone 15 Pro, there will be a slightly different A17 (Bionic?) next year for the iPhone 16 and for use in iPads.
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Apple Reportedly Planning to Switch Technology Behind A17 Bionic Chip to Cut Costs Next Year
The A17 Bionic chip initially used in the iPhone 15 Pro and iPhone 15 Pro Max later this year will fundamentally differ from a version of the same...www.macrumors.com
I wonder if the different 3nm processes is how we’ll end up with an A17 non-pro next year for the iPhone 16.Very disappointing gains given the move to 3 nm. ~9% increase in performance core clock speed giving ~10% single core boost and 7% multicore boost. Plus (as has been commented on above), 20% more GPU cores giving a 20% GPU speed boost... Taking into account the rumours from the last year about how the A16 was supposed to have ray tracing but it was dropped late in development due to too much power consumption this is starting to look to me like the A17 is just the original A16 envisioned with the power savings from the 3 nm process sacrificed to the power hungry hardware ray-tracing GPUs. I wonder if battery life will be better than stated unless using ray tracing...
Lots of talk in the Apple Silicon forum about whether M3 is based on A16 or A17 - could it be that A16 and A17 are the same (with just ML cores, ray tracing and USB 3.0 in A17)?
In terms of the iPhone 16 SoC - I've read that the current 3 nm process is a stepping stone before the more scalable second gen 3 nm process and that the differences mean you can't just switch a chip from one process to the other, meaning Apple would have to redesign the chip anyway for the second gen process. Whether they chose to redesign the A17 Pro or just design two versions of the A18 will probably come down to a battle between the financial interests of saving money on the production line (i.e. using binned chips for the regular/pro phones) vs "encouraging" people to buy the Pro models through having a higher SoC generation than the non-Pro.
I can see them going with A17 non-Pro next year that doesn't have some Pro features like ray tracing and perhaps omits a GPU core like a binned variant of the A17 Pro. Anything to separate the regular iPhone from the Pro. Not a fan of non-Pro variants coming with last year's chip and the implications that may have for software support. I think in the future we'll see Pro variants getting the new iOS the year the peasant edition gets dropped.
Or perhaps they could be looking into aligning the versions (say next year we get A18 and A18 Pro) where the A18 is a binned version of the A18 Pro that omits a GPU core and has less RAM etc.
Given that the M-series chips use the same GPU cores, this news is most important in terms of its implications for those chips.Ray tracing is the very last thing id expect from a phone tbh
It’s not even close to doing that ChatGPT runs on thousands of NVIDIA’s most powerful GPUs.Just think about the possibilities of running a decently performance ligh ChatGPT in your pocket, without disclosing any of your personal data.
TSMC has said all along that the jump from 5mn to 3nm would only yield about a 10% performance increase at the same power consumption, so I think people had excessive expectations for the M3. Apple clearly wanted to focus on GPU performance, as despite their claims the M2 Max and Ultra chips offer nowhere near the performance of a dedicated GPU in the desktop space. And the Neural Engine boost is also nothing to sneeze at as a large number of third party apps (ie: Photoshop) use the NPU for certain tasks.Doesn't sound like M3 will be a huge leap over the M2 if this is any indication.
A17 Pro is the foundation of the M3, so you should expect to see things (like hardware accelerated Ray Tracing) that will be more useful in MacBooks and desktops. Also, with Vision Pro around the corner, I’m sure Apple is working on continuity-type features between iPhone and the headset.Ray tracing is the very last thing id expect from a phone tbh
Official specs on battery life from Apple are just for music and video playback. We haven’t seen any actual battery life tests yet. Keep in mind that the 8GB of RAM in the A17 Pro will consume more battery than 6GB of RAM in last year‘s chip.I was sort of expecting better battery life with all the talk of the 3nm being more power efficient
But don't forget that more Ram =less re-open apps, which consumes even more energyOfficial specs on battery life from Apple are just for music and video playback. We haven’t seen any actual battery life tests yet. Keep in mind that the 8GB of RAM in the A17 Pro will consume more battery than 6GB of RAM in last year‘s chip.
I don't think it's something we'll care about in the foreseeable future, it's a future-proofing thing and a glimpse at what the system UI could require at some point. Also A17 Pro is as powerful if not more powerful than M1 from what I've seen, so I suppose it's also about optimizing production costs later on. If they can stick a rebranded chip that was previously made for an iPhone in a baseline Mac and call it a day, that will save them a ton of cash with the iPhone's massive production runs. It's one of the big reasons they switched the Mac to ARM.Ray tracing in a phone lmao.
Only Apple can oversell something so useless
I didn't expect more, but I really did wonder about all the hype from people around here talking about it!I don’t know, after all the talk all year about this chip, perhaps I was expecting more?
99% of the time it really doesn't do a thing unless they use it somehow in photo taking, which I don't see. It's basically enhancing the lighting in rendered scenes to make it look more natural, and with a GPU core to do it, it will have better gaming or any kind of rendering. I don't game or do rendering like that on a phone though, so it's about as interesting as a lump of coal to me.And can some explain ray tracing to me?
If it makes Siri work better, I'm all for it, but I don't think I'll be buying a 15 Pro. Maybe a 15 no Pro...I kind of agree as this can open new features and capabilities not possible before. There’s quite a few new software features being added these days that are driven by those parts of the chips. Things that might help sell more phones vs 10% more CPU performance on a phone that no one I’ve ever come across says is too slow.
Most people just come here to whine about something.I re-ran Geekbench 6 on my iMac. Why again is matching an octa-core desktop in performance, not considered to be impressive for a phone? 🤔 🖥️📲
M1: 2,384 and 8,642
A17P: 2,908 and 7,238
Thanks so much, and it is as “interesting” to me too. I haven’t gamed since the Atari in 1981.I didn't expect more, but I really did wonder about all the hype from people around here talking about it!
99% of the time it really doesn't do a thing unless they use it somehow in photo taking, which I don't see. It's basically enhancing the lighting in rendered scenes to make it look more natural, and with a GPU core to do it, it will have better gaming or any kind of rendering. I don't game or do rendering like that on a phone though, so it's about as interesting as a lump of coal to me.
The whole world is going straight into IA, and you all think doubling the neural engine performance is bad? Apart from the redesigned GPU that probably will accellerate ML performance even more?
Just think about the possibilities of running a decently performance ligh ChatGPT in your pocket, without disclosing any of your personal data.
Now picture this scaling up to a M3 Ultra, if the current M2 Ultra performance with Lama model is already 12 tokes/sec…. Rivaling a Single A100 (nvidia best performance neural GPU), we could potentially have two A100 (or more) running in a small factor desktop machine.