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Sammy in SoCal

macrumors 6502
Original poster
Sep 18, 2021
496
1,063

Sammy in SoCal

macrumors 6502
Original poster
Sep 18, 2021
496
1,063
“These findings could be an indication that … the reports about the A17 Pro being a slightly tweaked A16 Bionic … may have some truth to them”

Jernulism
Your purposely misspelled sarcasm is noted but this finding about the thermals is kinda disappointing.
 

Sammy in SoCal

macrumors 6502
Original poster
Sep 18, 2021
496
1,063
I know its personal preference, but I still just dont get who wants to play high performance games on a tiny iphone screen.
Agreed. I wouldn’t. But I thought the new 3 nanometer could handle thermal throttling better than the previous phone. Sooooo, yeah. Bummer.
 
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sack_peak

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Sep 3, 2023
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I know its personal preference, but I still just dont get who wants to play high performance games on a tiny iphone screen.
Most of the world primarily & solely play games, both casual and AAA, on their iPhone & Android phones.

They do so largely because of limitation $$$.

If given that constraint then the consumer will likely choose having a smartphone over a Nintendo, Sony or any Microsoft.

In terms of utilization their iPhone or Android are the most useful and worth renewing on a schedule.

Apple and Google knows this.

During the 2007 launch of the iPhone, Apple pointed to the industries that they will disrupt.

yDex8ZT.png


These are the 2022 numbers

- Smartphone: 226.4m (iPhone) vs 979.1m (Android)
- PC: 28.6m (Mac) vs 263.7m (PC)
- MP3: RIP iPod...
- Digital Cameras: 8.01 million
- Game Consoles: 42.3 million

Based on the numbers above Apple & Android's market that they can further grow into are PC & Game Console... Hence the improvements being made for eating into these markets. A sign for this would be ray tracing hardware for Android & iPhone.

Smartphones are best positioned to challenge the Nintendo Switch and other handhelds. Just add a USB-C dock with active cooling, HDMI out & controllers.

Windows on ARM will disrupt x86. May even force Apple to offer macOS on iPhone when connected to a USB-C display. iPhones with A17 Pro have USB-C 10Gbps already.

Lucky are those who bought & held $AAPL 20-Jan-2009 at $78.20. This was the iPod & iPhone era low of the company.

Today that share's pre 28-for-1 stock split value would be $4,913.72 with a $6.44 quarterly div.
 
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NdTonks

macrumors regular
Oct 25, 2021
107
156
Most of the world primarily & solely play games, both casual and AAA, on their iPhone & Android phones.

They do so largely because of limitation $$$.

Interesting take but I disagree.

I can assure you without question, if one is able to purchase an iPhone they can most certainly afford a game console. A tiny smart phone screen and awkward touch controls will never in a bajillion years replace a dedicated gaming device. I know you can buy add on devices or pair controllers but it’s still a tiny screen with limited games and limited developer interest.

And that data is deceptive. Phone units sold to gaming consoles will always be more, purely because 95% of people who buy them use them as basically everything but a gaming device and in the modern world everyone needs a phone. Not everyone needs a gaming device.

There is a good reason the App Store has VERY few big titles available, the iPhone is only good for pick up and play simple games - candy crush anyone?. It is not a replacement or even close to a gaming console. Never has been never will be. That was 2007 and I don’t see them having disrupted anything to be fair.
 

sack_peak

Suspended
Sep 3, 2023
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Interesting take but I disagree.

I can assure you without question, if one is able to purchase an iPhone they can most certainly afford a game console. A tiny smart phone screen and awkward touch controls will never in a bajillion years replace a dedicated gaming device. I know you can buy add on devices or pair controllers but it’s still a tiny screen with limited games and limited developer interest.

And that data is deceptive. Phone units sold to gaming consoles will always be more, purely because 95% of people who buy them use them as basically everything but a gaming device and in the modern world everyone needs a phone. Not everyone needs a gaming device.

There is a good reason the App Store has VERY few big titles available, the iPhone is only good for pick up and play simple games - candy crush anyone?.

I was not explicit enough.

Console & PC gaming are popular among gamers as they were able to innovate unlike MP3 players and digital cameras.

The rest of the world wouldn't buy them and are happy enough with their smartphone.

Think how the Nintendo Wii sold that well among non-gamers without COVID-19 boosting sales. It was ridiculed by gaming PC, PlayStation & Xbox owners.

The game console & PC numbers are presented as the next market for iPhone and Android to pursue.

Having a USB-C dock & controller would allow HDMI output to a large display like how the Nintendo Switch does it.

It is not a replacement or even close to a gaming console. Never has been never will be. That was 2007 and I don’t see them having disrupted anything to be fair.

Apple introduced triple-A titles for the iPhone 15 Pro and future Macs with ray tracing GPUs. Give it within 5 years and smartphones will meaningfully eat into game console sales.

It will not kill that market but growth will either slow down, halt or reverse.

Very unlikely it creates an outcome similar to Moto, Blackberry, Moto, Palm & Nokia.

Would regulators oppose Apple buying into Nintendo?
 
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sack_peak

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iPhone 13/14 Pros also get hot and thermally throttle during demanding games (particularly 120fps with high graphics in COD Mobile). That is what fanless computers do when you light up the cores and GPU on them, they throttle. It is not a scandal, it’s what happens by design, as an alternative to your phone catching fire.

A USB-C dock that has a HDMI output to a TV would have an active cooling solution.
 
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shpankey

macrumors regular
Aug 31, 2014
220
318
Oklahoma, USA
My 15 Pro gets insanely hot. Like burn your hand hot! Quickly and easily and not just in games (Diablo, where it’s ridiculous and doesn’t even allow Ultra graphics somehow). Then the screen darkens dramatically and the framerate plummits. My 12 Pro ran Diablo better. Ugh.

Anyone expecting improvements in heat, throttling and gaming upgrades are going to be sorely disappointed.
 
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LacrosseChic

macrumors regular
Jun 9, 2022
217
285
My 15 Pro gets insanely hot. Like burn your hand hot! Quickly and easily and not just in games (Diablo, where it’s ridiculous and doesn’t even allow Ultra graphics somehow). Then the screen darkens dramatically and the framerate plummits. My 12 Pro ran Diablo better. Ugh.

Anyone expecting improvements in heat, throttling and gaming upgrades are going to be sorely disappointed.
Well your phone could still be indexing. Might have to give it a couple of days. Although I went by an authorized reseller yesterday just to look at the new phones and they were all on display on wireless chargers. 9/10 og them were burning hot when I picked them up!
 

Angelbethany

macrumors member
Oct 12, 2012
96
60
I’m noticing my Pro gets quite hot without gaming and just using it for 30 minutes or so. I don’t have a case on it yet, and I wonder if it’s due to the titanium. Maybe it’s not hotter but we feel it in our hand more? 🤷🏼‍♀️
 

jsmith1

macrumors 6502a
Jun 6, 2010
683
594
My 15 Pro gets insanely hot. Like burn your hand hot! Quickly and easily and not just in games (Diablo, where it’s ridiculous and doesn’t even allow Ultra graphics somehow). Then the screen darkens dramatically and the framerate plummits. My 12 Pro ran Diablo better. Ugh.

Anyone expecting improvements in heat, throttling and gaming upgrades are going to be sorely disappointed.
from what Im hearing this should be greatly improved by next year...not perfect but improved for all the AAA mobile gaming titles coming out withing the next year, but this year was get it in and hope for the best for the design beta feedback for next's year model.
 
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NT1440

macrumors Pentium
May 18, 2008
15,092
22,157
Agreed. I wouldn’t. But I thought the new 3 nanometer could handle thermal throttling better than the previous phone. Sooooo, yeah. Bummer.

You just seem to have a misunderstanding of what thermal throttling is and when it kicks in. ALL devices throttle, it’s a matter of when.
 

sack_peak

Suspended
Sep 3, 2023
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60% of gaming is already taking place on mobile devices. Consoles games are becoming more like smartphone games e.g freemium with lots of in-app purchases.
I agree with you... I am addressing the triple-A gaming crowd who cannot wrap their minds around that for the rest of the world what gaming means is revenue not some exclusive or a game that's more than 100GB large.
 

Europa13

macrumors 6502
Feb 1, 2009
450
717
Interesting take but I disagree.

I can assure you without question, if one is able to purchase an iPhone they can most certainly afford a game console. A tiny smart phone screen and awkward touch controls will never in a bajillion years replace a dedicated gaming device. I know you can buy add on devices or pair controllers but it’s still a tiny screen with limited games and limited developer interest.

And that data is deceptive. Phone units sold to gaming consoles will always be more, purely because 95% of people who buy them use them as basically everything but a gaming device and in the modern world everyone needs a phone. Not everyone needs a gaming device.

There is a good reason the App Store has VERY few big titles available, the iPhone is only good for pick up and play simple games - candy crush anyone?. It is not a replacement or even close to a gaming console. Never has been never will be. That was 2007 and I don’t see them having disrupted anything to be fair.
The touch controls are awkward, but you don’t have to use them. You can pair a PS5 controller to the iPhone 15 or use a USB C gaming controller.

IMG_8792.jpeg
 
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