Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Okay, I'll explain.
1) Modern web sites are memory hogs due to huge images and (to an lesser extent) huge HTML5 scripts.

2) Most apps are written badly. They consume vastly more amounts of RAM than they should because the devs were too lazy to cache things effectively. Apple has an energy meter in iOS 8 for power-hungry apps, but they should also put a RAM usage meter in there to shame these developers.

So, if developers did their jobs properly and conformed to Apple's best practices, 1GB would be adequate. But they're lazy and are often given short deadlines to launch products/features. And if Apple gives us 2GB devices, the developers will just be more lazy. Developer laziness expands proportionally to the amount of slack given to them. So then soon you'll be clamoring for 4GB.

I'm not arguing we don't need 2GB of RAM, but what we also need is more efficiency.

I made this exact point a while ago. Keeping resources at a reasonable yet limited level encourages efficient programming. We all saw what happened with pcs in the 90s and 2000s where pcs became vastly more powerful but programs and operating systems (windows, I'm looking in your direction) became bloated and absorbed most of that increase. On something small like a phone, such bloat could be really detrimental.

Also I'm not sure how much of the reloading is due to ram. My 5 went from no reloading (apps and Safari) under ios6, to medium level under ios7, to a lot under ios8. The ram, obviously, remained constant.
 
Even with two accelerometers my iPhone 6+ has trouble rotating the screen to landscape. I have to rotate it 180 degrees to the opposite landscape for it to work. I updated to 8.0.2 and the problem still remains.
 
I love people who have never engineered a computer/smartphone before, never written a line of code, but have definitive answers to things that Apple should do. You have no idea how iOS uses the RAM, how the apps use the RAM, and why you think your problems will be solved by you having more RAM. You really don't.

"problems" is stretching it.

----------

Even with two accelerometers my iPhone 6+ has trouble rotating the screen to landscape. I have to rotate it 180 degrees to the opposite landscape for it to work. I updated to 8.0.2 and the problem still remains.

you updated it upside down
 
Also I'm not sure how much of the reloading is due to ram. My 5 went from no reloading (apps and Safari) under ios6, to medium level under ios7, to a lot under ios8. The ram, obviously, remained constant.

That's because the proportion of RAM taken by the OS and other memory resident apps has increased. Therefore, RAM available for your activities is lower.
 
And if apple would of made it thicker we could of had the 3 accelerometers it clearly should have!

No, but we could have had a fully integrated camera lens like we should have, instead of a tacked-on monstrosity that catches everything in my pocket and keeps the phone from laying flat on the desk!
 
Samsung Galaxy S5 has double the RAM. It also has double the number of cores and nearly double the clock rate. That makes it nearly 4X faster, right?
 
I was one of those kids messing around programming in assembly language with 64k memory :)

Would of and could of are just spelling errors for would've and could've, stop freaking out. Most people can't spell anyway.

I don't understand power users on a phone, it's not meant to be power used, that's for a desktop. The 6 had to mostly match up internally with the 5S, same as the 5 and the 4S. The 6S will look the same as the 6 but with internal improvements. They seem to be consistent. RAM upgrade will only happen on an S version. Those who bought the first iPhone and kept upgrading every 2 years are on the S cycle anyway.
 
Im so bored of this story already.

The phone bends, we get it.

Don't exert pressure on it or sit with it in your trousers pockets, which you likely can't if your a dainty person who would cause the bend.
 
Okay, I'll explain.
1) Modern web sites are memory hogs due to huge images and (to an lesser extent) huge HTML5 scripts.

2) Most apps are written badly. They consume vastly more amounts of RAM than they should because the devs were too lazy to cache things effectively. Apple has an energy meter in iOS 8 for power-hungry apps, but they should also put a RAM usage meter in there to shame these developers.

So, if developers did their jobs properly and conformed to Apple's best practices, 1GB would be adequate. But they're lazy and are often given short deadlines to launch products/features. And if Apple gives us 2GB devices, the developers will just be more lazy. Developer laziness expands proportionally to the amount of slack given to them. So then soon you'll be clamoring for 4GB.

I'm not arguing we don't need 2GB of RAM, but what we also need is more efficiency.

Thank you! More efficiency is key! For example, I use Tweetbot as my main twitter app, but sometimes have to open up the official app to get a second look at follows, RTs, et al. since Twitter doesn't give those APIs to third-party developers. The amount of time and the constant reloads of the official app on my 1st-gen mini & 4S is absolutely ridiculous. Whereas Tweetbot will sit in memory and wait for me when I come back to it almost every time (unless I open multiple apps before or use Safari a lot). It's tremendous and a testament to the amount of work Tapbots puts into their apps. Other developers, especially ones of corporations like Facebook and Twitter, should be disgusted with how their mobile apps operate.
 
$0.05 more of extra RAM in a phone never hurt anybody, except Apple's bottom line, which is why they don't simply put 8gb of RAM in their phones by now.

I mean why did Apple go to 64bit mobile processing? It certainly is NOT necessary for MOST mobile applications, and there is many that have suggested even the iPhone's 5s A7 CPU is woefully underutilized, so why did Apple have to rush out a phone with an overpowered A8 CPU this time around? Certainly it looks much better on paper to see a CPU version bump and to boast about how many more times powerful the new iPhone 6 is over the previous generations.

So if you are going to suggest to me that Apple is not bumping up the RAM because they don't believe it's technically necessary and that Android phones are just doing so for prestige or necessity, bull-****. Apple started the whole "my specs are better then your specs" game a LONG time ago.

Apple most likely hasn't found a financial reason to spend more money on their phones to add the extra RAM, but you can be sure the moment Apple decides that a phone needs 32gb of RAM, then Tim Cook will be on stage proudly boasting about how the new iPhone X is so much better than all those phones with only a paltry 4gb of RAM.

Let's face it, you really don't have a clue what you're talking about but you're quite sure of yourself.

----------

This is RI. DI. CU LOUS.
If developers did their job properly…………THE DEVELOPER IN THIS CASE IS APPLE!!!
They could code Safari to use less RAM. Or……..
They could code the OS to use less RAM and thereby less power when necessary.
They get put on a pedestal because they are awesome when they let you get the best of both worlds because their designs are using using clever engineering and therefore do amazing things to move technology forward.
Yet they can’t code……?

How do you know that Safari isn't coded to use less RAM and that's why "tabs" (which do not exist on iPhone) reload? RAM, whether in use or not in use, uses the same amount of power...but since you're obviously not even aware of the very basic facts, this will likely go over your head.
 
Even with two accelerometers my iPhone 6+ has trouble rotating the screen to landscape. I have to rotate it 180 degrees to the opposite landscape for it to work. I updated to 8.0.2 and the problem still remains.

I came here to say this ... it's actually far worse then it had been on my iPhone 5s. I am hoping a future update fixes it very soon.
 
That's because the proportion of RAM taken by the OS and other memory resident apps has increased. Therefore, RAM available for your activities is lower.
That's very true. iOS 8 sucks over 460MB more of RAM in the download than the other updates. For example, the update from iOS 6>iOS 7 was around 248 MB. And that took on a completely different GUI. With iOS 8, the difference is huge: iOs 7.0 update file was 1.23 GB compared to iOS 8.02 which is 1.69 GB.
 
Funny I held up my iPhone 6+ against a Note 3.....

Wild guess which display BLEW the other out of the water... Hint. It starts with an "i"...

And photos... I can't even say how AWESOME the 6+ is compared to the old Note 3..... #

A note3 if the same age with the same amount of usage? My rMBP is brighter than my 6 year old MBP, but it was equally as bright when it was brand new. Also, were both set to maximum brightness without auto-brightness correcting for ambient conditions? It's not really worth mentioning if you're comparing apples and 2 year old oranges.
 
That's very true. iOS 8 sucks over 460MB more of RAM in the download than the other updates. For example, the update from iOS 6>iOS 7 was around 248 MB. And that took on a completely different GUI. With iOS 8, the difference is huge: iOs 7.0 update file was 1.23 GB compared to iOS 8.02 which is 1.69 GB.
This doesn't have any real bearing on the RAM used by the system at run time, which is what the complaining is about. As you showed, the image takes 1.7GB when there's only 1GB of RAM available.

Someone could probably run a profiler to figure out what the runtime usage is though.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.