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CupertinoSlave

macrumors 6502
Original poster
Sep 16, 2014
307
180
Tampa, FL
This is the only thing holding me back at the moment from buying a 6 plus.
I am upgrading from an iPhone 5S and want to know if the gaming performance is better on the 6 plus.

A lot of threads on here discuss that resolution is an issue, but does it affect any games?
 
I may be wrong but this is my understanding of the situation :

If the games are "blown up" (not updated for the 6 Plus) they run much better on the 6 Plus than on the 5s.
If the games are updated for the 6 Plus they will run the same or worst than the 5s because the 6 Plus has to downscale everything from 2208x1242 (it renders at this res) to 1920x1080.
 
The only thing that makes the 6+ a good gaming device is the physical size and screen real estate. However, performance-wise, it is inferior to the 5S.
 
I may be wrong but this is my understanding of the situation :

If the games are "blown up" (not updated for the 6 Plus) they run much better on the 6 Plus than on the 5s.
If the games are updated for the 6 Plus they will run the same or worst than the 5s because the 6 Plus has to downscale everything from 2208x1242 (it renders at this res) to 1920x1080.

There is no need for downscaling in games. They can be rendered at the native resolution (1080p).

Ultra demanding games usually aren't rendered at the max resolution, so in the end the 6 Plus will run better.
 
The only thing that makes the 6+ a good gaming device is the physical size and screen real estate. However, performance-wise, it is inferior to the 5S.

Are you sure about that? I wouldn't state that with certainty. It does however have a severe problem with the Manhattan-benchmark that Anandtech did in September. Apart from that they should deliver a fairly similar experience.

OP, most problems with the 6 Plus and 6 are so far software issues (bugs/performance) related to iOS 8.

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Are you sure about that? I wouldn't state that with certainty. It does however have a severe problem with the Manhattan-benchmark that Anandtech did in September. Apart from that they should deliver a fairly similar experience.

OP, most problems with the 6 Plus and 6 are so far software issues (bugs/performance) related to iOS 8.

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The tests that really determine actual gaming performance are the "onscreen" tests and the 6 Plus loses to the 5S in the Manhattan (significantly) and T-Rex HD benchmarks.
 
The tests that really determine actual gaming performance are the "onscreen" tests and the 6 Plus loses to the 5S in the Manhattan (significantly) and T-Rex HD benchmarks.

I notice a glorious ignoring of the others, as well as any other test that doesn't prove your preconceived notion.
 
I notice a glorious ignoring of the others, as well as any other test that doesn't prove your preconceived notion.

Okay, so it wins some benchmarks and loses some others to the 5S. This is still pretty unacceptable for a device that came out a year later IMO. I think you can find a lot of evidence out there supporting the case that the 6 Plus needed a more powerful GPU vs the 6.
 
Okay, so it wins some benchmarks and loses some others to the 5S. This is still pretty unacceptable for a device that came out a year later IMO. I think you can find a lot of evidence out there supporting the case that the 6 Plus needed a more powerful GPU vs the 6.

But do you know why it lost in some tests? Or is it enough to show that it did?
 
But do you know why it lost in some tests? Or is it enough to show that it did?

Just compared a few games with my friends iPhone 6 plus. (modern combat 5, gta SA, witcher battle arena)

Modern combat 5 and gta san andreas ran at the exact same framerate and witcher battle arena actually performed better on the 6 plus.
 
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