iphone 6 resolution to be 1,334 x 750 pixels?

SestoElemento

macrumors newbie
Original poster
Apr 10, 2014
29
2
The iphone 6 resolution is said to be 1,334 x 750 pixels according to Ming-Chi Kuo (an analyst who has got certain predictions right). This gives the 4.7" iphone a ppi of 326. He has also stated that the 5.5" model would have a resolution of 1,920 x 1,080?

Update: Another leak suggested a 1,600 x 966 resolution?

How plausible are these?
 
Last edited:

Xeyad

macrumors 6502
Nov 19, 2012
339
275
The iphone 6 resolution is said to be 1,334 x 750 pixels according to Ming-Chi Kuo (an analyst who has got certain predictions right). This gives the 4.7" iphone a ppi of 326. He has also stated that the 5.5" model would have a resolution of 1,920 x 1,080? How plausible is this?
Doesn't make sense at all. The whole reason the first gen iPad Mini wasn't Retina or higher resolution is because they wanted to support the same resolution as the iPad 2, which was 1024x768. And now when they updated the Mini to Retina, they brought the exact same resolution as iPad 3/4/Air at 2048x1536. Apple cares to make things as easy as they can for developers and updating their apps.

When the iPhone 5 brought a 16:9 display with the resolution of 1136x640, it meant that the developers could keep the same app width, while just making it taller. While this did take some work to update the UI, it wasn't too hard for many developers, and since most developers have Android apps as well, 16:9 wasn't hard to support on iOS.

Knowing how Apple supports its developers and cares about backwards-compatibility, it doesn't make sense to have 2 different resolutions for the 2 rumored iPhones.

It doesn't make sense to have one with 1334x750 and the other with 1920x1080. If that's true, then developers will have to support 4 different resolutions just for iPhone! That's completely ridiculous, and it's very un-Apple to be honest.

Knowing Apple, I think they'll do what they've done to iPad Air and iPad Mini Retina. They'll have the exact same specs, same screen resolution, probably 1920x1080, call it Ultra-Retina or something, and make the bigger more expensive. This strategy has worked for MacBooks, it's working for iPads, and it can work on iPhone.

Making the smaller version worse sounds like something Samsung would do, but not Apple. Apple treats its products much more maturely, and realize that sizes are demanded by different markets, yet everyone wants a quality Apple product. :apple:
 

SestoElemento

macrumors newbie
Original poster
Apr 10, 2014
29
2
Wouldn't the 2048 X 1536 resolution fit better to both phones because it would unify the resolution of the entire ipad and iphone lineup (if apple decides to discontinue the non-retina ipad mini this year). But one major concern by doing so would be battery life.

Or else 1024 x 768 in which devs. will have to scale down their ipad app in order to support the new iphone.
 
Last edited:

joeblow7777

macrumors 603
Sep 7, 2010
5,996
6,781
Really, why can't people just stop obsessing over these guesses and speculations and just wait until the phone actually exists and Apple says something official?
 

pgiguere1

macrumors 68020
May 28, 2009
2,157
1,081
Montreal, Canada
Wouldn't the 2048 X 1536 resolution fit better to both phones because it would unify the resolution of the entire ipad and iphone lineup (if apple decides to discontinue the non-retina ipad mini this year). But one major concern by doing so would be battery life.

Or else 1024 x 768 in which devs. will have to scale down their ipad app in order to support the new iphone.
Only if iPhone ran iPad apps, which they don't for obvious reasons. So no. That would also imply a 4:3 aspect ratio which is way too wide for a phone:

 

zipa

macrumors 65816
Feb 19, 2010
1,442
1
It doesn't make sense to have one with 1334x750 and the other with 1920x1080. If that's true, then developers will have to support 4 different resolutions just for iPhone! That's completely ridiculous, and it's very un-Apple to be honest.
Forcing developers to code for set resolutions in the first place is what is ridiculous. Responsive layouts, hello?!
 

psylence2k

macrumors 6502
Nov 16, 2012
407
151
How sure is that? I mean will they release a 5.5" iPhone 6 after the release of the normal 4.7"? Except from the fact that this is not very smart marketing action, 5.5" screen is veeery big and not very usable.
I read that 4.7" version will be released on September and the 5.5" version on July. Can anyone verify this or these are just rumors??
It's not great for one hand use but some people are willing to make that trade off for having a bigger screen. It's just all about preference.

The Samsung note line is selling surprisingly well so it's clear to Apple that people in the U.S. and the rest of the world really like bigger screens. The 5.5 has the potential to be a really big seller.

I dont think it's that bad for marketing because you have large number of people who like the 4.7 over 5.5 and that way it'll keep the launches separate and alleviate the supply constraints.
 

zipa

macrumors 65816
Feb 19, 2010
1,442
1
Why not 1627x834? Or 1844x913? Or 1710x968?
Last thing I heard was that the vertical resolution will be a multiple of pi, whereas the horizontal will employ a whole new Apple technology and be an imaginary number.
 

DoctorKrabs

macrumors 6502a
Jul 12, 2013
676
824
This resolution seems to work out perfectly for spacing out the icons proportionally and with a common number of pixels.
I'm sick of a lot of the ugly concepts with the icons rubbing up on the edge of the screen, so I made an oversized infographic to show why it matters.

It is 54 pixels of distance between icons, which are 120 pixels wide. On a 4" device, there are 32 pixels between them. They will not add more icons, because they already don't have more on the iPad.