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Hot12345

macrumors 6502
Original poster
Mar 1, 2015
368
33
Hi all,

I don't get it something, the iphone 6plus have a resolution of full hd.

But some people are saying that the phone is downscaling from a resolution (??) back to full hd.

So thats why the iPhone 6+ have some heavy duty going on inside. But on the Apple site it have only a full hd resolution, so how some people know that the phone is downscaling?
 

yjchua95

macrumors 604
Apr 23, 2011
6,725
233
GVA, KUL, MEL (current), ZQN
Why wouldn't putting the original size/resolution of 1242 by 2206 resolution?

Why they dont make a screen of only native fullhd instead of 1242 by 2206 res. and even downscaling it? Why
You don't seem to understand supply issues.

Nobody makes a native 2208x1242 display. The only display that has a resolution that is sufficiently close enough is 1920x1080. Upsampling to 2560x1440 isn't an option because upsampling looks worse than downsampling.

A resolution of 2208x1242 is a multiple of 736x414 points, which in turn is also a multiple of 320x480. Developers use points and/or pixels to design apps. It has to be a perfect multiple (i.e. no decimals) of a base resolution. Look at my attachment for more details.
 

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Hot12345

macrumors 6502
Original poster
Mar 1, 2015
368
33
You don't seem to understand supply issues.

Nobody makes a native 2208x1242 display. The only display that has a resolution that is sufficiently close enough is 1920x1080. Upsampling to 2560x1440 isn't an option because upsampling looks worse than downsampling.

A resolution of 2208x1242 is a multiple of 736x414 points, which in turn is also a multiple of 320x480. Developers use points and/or pixels to design apps. It has to be a perfect multiple (i.e. no decimals) of a base resolution. Look at my attachment for more details.


I see, but why they dont make a full hd native screen?(1080)
 

Hot12345

macrumors 6502
Original poster
Mar 1, 2015
368
33
The screen is a full HD 1920x1080 screen. However, UI elements are displayed at 2208x1242 and down sampled to fit the 1920x1080 display. This downsampling results in lag.


That is my question, why do you need a downsampling?

If you look at a android fullhd phones, have they also downsampling? So instead of natif 2208x1242 why dont have it a fullhd(1080res.)?
 

yjchua95

macrumors 604
Apr 23, 2011
6,725
233
GVA, KUL, MEL (current), ZQN
That is my question, why do you need a downsampling?

If you look at a android fullhd phones, have they also downsampling? So instead of natif 2208x1242 why dont have it a fullhd(1080res.)?
You need downsampling because developers code apps on a base resolution of 480x320. Did you even see the bloody attachment that I attached in a previous post? Did you even bother reading what I wrote there about base resolution, multiples and points?
 

Hot12345

macrumors 6502
Original poster
Mar 1, 2015
368
33
You need downsampling because developers code apps on a base resolution of 480x320. Did you even see the bloody attachment that I attached in a previous post? Did you even bother reading what I wrote there about base resolution, multiples and points?

Yeah i read it, but one thing i don't understand is that for example an android phone at 5.5 inch fullhd (1080res) does it have also downsampling just like on the iphone? Because it seems only the iPhone have struggles with this " downsampling " issue.
 

yjchua95

macrumors 604
Apr 23, 2011
6,725
233
GVA, KUL, MEL (current), ZQN
Yeah i read it, but one thing i don't understand is that for example an android phone at 5.5 inch fullhd (1080res) does it have also downsampling just like on the iphone? Because it seems only the iPhone have struggles with this " downsampling " issue.
No, because developers use different methods to design the UI of apps on Android, henceforth leading to fragmentation and this is why some apps will work on one device but not on another.
 

TallGuyGT

macrumors 6502
Aug 8, 2011
498
1,178
NYC
With Apple's clout, I'm sure they could get a 5.5" screen at 2208x1242 resolution. But 1080p was their choice for this generation. I've yet to notice any scaling artifacts, but I regularly noticed choppy animations. Wouldn't mind a native resolution screen and 2GB ram in my next iPhone.
 

TallGuyGT

macrumors 6502
Aug 8, 2011
498
1,178
NYC
I'd say slim, haven't read any rumors on that happening, but would like to be pleasantly surprised!
 

XTheLancerX

macrumors 68000
Aug 20, 2014
1,911
782
NY, USA
What are the chances of the 6s plus getting 2208x1242 display?
I think it's possible. Apple will know more about what they're getting into sales-wise and might be able to begin display production ahead of time to fit their projected sales numbers.

If they got the 6S to have an A9 (essentially an upgraded, repackaged A8X), powering a NATIVE resolution, we would be looking at a killer phone performance wise.
 

XTheLancerX

macrumors 68000
Aug 20, 2014
1,911
782
NY, USA
the ram man.. don't forget the ram :)
Yes, especially the RAM lol. In all honesty, I don't see too much of a RAM issue on my iPhone 6, although it is still there. On my mini 2 though, it's horrible. And I can imagine that it's the same for the 6 plus.
 
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